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Questions 8: Todesschüsse am Broadway)
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For the fleet ships, (CAT 8), is minimal overhang allowed? Like, less than half a stud?
Permalink
| May 17, 2018, 2:38 am
 Group admin 
Quoting Daniel H.
For the fleet ships, (CAT 8), is minimal overhang allowed? Like, less than half a stud?

No, and it's the same for everyone.
Permalink
| May 17, 2018, 3:14 am
Quoting Nick Barrett
No, and it's the same for everyone.

Got it, that’s what I figured.
Permalink
| May 17, 2018, 11:34 am
Does the map loop? Like, for example, does Wolff's attack go through?
Permalink
| May 18, 2018, 4:28 pm
 Group admin 
Quoting Daniel H.
Does the map loop? Like, for example, does Wolff's attack go through?

It does, as we are on a sphere. So you can go from one side to the other but not from one pole to another, same as a World map.
Permalink
| May 18, 2018, 4:36 pm
Quoting Nick Barrett
It does, as we are on a sphere. So you can go from one side to the other but not from one pole to another, same as a World map.

Got it.
Permalink
| May 18, 2018, 4:36 pm
So if I'm reading this correctly, one can completely avoid having to build an accompanying vehicle if you just have your Mobile Missile Launcher with any two of those optional features?
Permalink
| May 21, 2018, 9:51 pm
I have a few questions on the new categories:

(1) For categories 6, 9, and 12, there is no "(MILPO)" after the category title. Do these categories actually generate MILPO? If not, that would be a very cruel joke.

(2) For the drone (CAT 12), I am a bit confused by the "swivel" statement in requirement 2. Every drone I have ever seen has 4 fixed props and does thrust vectoring simply by applying more power to one or more of the props (the same way a twin-rotor helicopter, like a Chinook, varies its pitch). Given that, can I satisfy the thrust vectoring requirement simply by building a drone with 4 fixed props and stating that the power to each prop is independently controlled?

(3) For the orrery (CAT 15), the meaning of "spin independently" in requirement 1 is a little unclear. Must the planets both SPIN on their own axes and REVOLVE about the sun, or is it sufficient for them simply to revolve? Similar question for the moon.


Permalink
| May 21, 2018, 10:37 pm
 Group admin 
Quoting Mark B.
I have a few questions on the new categories:

(1) For categories 6, 9, and 12, there is no "(MILPO)" after the category title. Do these categories actually generate MILPO? If not, that would be a very cruel joke.

That would be a very cruel joke. Yes, they contribute to MILPO only. No DIPLO from any of these.
Quoting Mark B.
(2) For the drone (CAT 12), I am a bit confused by the "swivel" statement in requirement 2. Every drone I have ever seen has 4 fixed props and does thrust vectoring simply by applying more power to one or more of the props (the same way a twin-rotor helicopter, like a Chinook, varies its pitch). Given that, can I satisfy the thrust vectoring requirement simply by building a drone with 4 fixed props and stating that the power to each prop is independently controlled?

Nick's prerogative, but I would recommend giving "tiltrotor drone" a Google.
Quoting Mark B.
(3) For the orrery (CAT 15), the meaning of "spin independently" in requirement 1 is a little unclear. Must the planets both SPIN on their own axes and REVOLVE about the sun, or is it sufficient for them simply to revolve? Similar question for the moon.


Every orbiting body must be able to orbit with its own independent orbit. That means no two planets on the same arm, for example. I'm not going to require the various bodies themselves to "spin" on their own axes (that was bad wording on my part), but that would be mega-cool. Obviously the sun and at least one planet do need to have a revolving axis beneath them to turn their subsidiary bodies, so maybe those would be easily made to turn. Impress me!
Permalink
| May 21, 2018, 11:46 pm
 Group admin 
Quoting Sam Sanister
So if I'm reading this correctly, one can completely avoid having to build an accompanying vehicle if you just have your Mobile Missile Launcher with any two of those optional features?

That is how I understand it as well, but Nick can confirm. We want to reward technical prowess, especially for builders who are able to fit many functioning sub-components into a compact space. The assumption is that the difficulty to do that could make some builders opt for the easier but longer method of creating an entirely separate vehicle. Both satisfy the specs, but it is up to builder preference.
Permalink
| May 21, 2018, 11:49 pm
Are the pictures of the map being archived? Itd be quite cool to see a slideshow of the map progressing from the beginning of DA to the end in about 30seconds of time.
Permalink
| May 22, 2018, 12:43 am
Quoting General Gunn ~
Are the pictures of the map being archived? Itd be quite cool to see a slideshow of the map progressing from the beginning of DA to the end in about 30seconds of time.

I know I'm not a DAS, but this is a question that can be answered by a non-DAS; they're on flickr. https://www.flickr.com/photos/61671941@N00/
Permalink
| May 22, 2018, 1:59 am
 Group admin 
Quoting Mark B.
I have a few questions on the new categories:

(1) For categories 6, 9, and 12, there is no "(MILPO)" after the category title. Do these categories actually generate MILPO? If not, that would be a very cruel joke.

(2) For the drone (CAT 12), I am a bit confused by the "swivel" statement in requirement 2. Every drone I have ever seen has 4 fixed props and does thrust vectoring simply by applying more power to one or more of the props (the same way a twin-rotor helicopter, like a Chinook, varies its pitch). Given that, can I satisfy the thrust vectoring requirement simply by building a drone with 4 fixed props and stating that the power to each prop is independently controlled?

(3) For the orrery (CAT 15), the meaning of "spin independently" in requirement 1 is a little unclear. Must the planets both SPIN on their own axes and REVOLVE about the sun, or is it sufficient for them simply to revolve? Similar question for the moon.


They all generate MILPO in the usual way. The drone vectoring is simply to test building skill - you ARE required to swivel the rotors in some way despite that not being how they fly. It's to test you.
Permalink
| May 22, 2018, 3:28 am
 Group admin 
Quoting Sam Sanister
So if I'm reading this correctly, one can completely avoid having to build an accompanying vehicle if you just have your Mobile Missile Launcher with any two of those optional features?

Yes, as Vak said, it's to reward technical prowess.
Permalink
| May 22, 2018, 3:29 am
What's missile aiming mechanism?
Permalink
| May 22, 2018, 8:11 am
 Group admin 
Quoting General Gunn ~
Are the pictures of the map being archived? Itd be quite cool to see a slideshow of the map progressing from the beginning of DA to the end in about 30seconds of time.

As Sanister said, yes. A map slideshow should be possible, good idea!
Permalink
| May 22, 2018, 8:36 am
Depends.. in Russia it's a pointing finger.
Quoting P. Andrei
What's missile aiming mechanism?


Permalink
| May 22, 2018, 8:45 am
Quoting Pico van Grootveld

That's my kind of function. Along with moving engine being taking it from the hood and moving it in the trunk.
Permalink
| May 22, 2018, 8:48 am
 Group admin 
Quoting P. Andrei
What's missile aiming mechanism?

Think of it a little like a crane arm. The missile sits horizontally for transport but the arm it's attached to can tilt it to a firing position.
Permalink
| May 22, 2018, 8:50 am
 Group admin 
Quoting P. Andrei
That's my kind of function. Along with moving engine being taking it from the hood and moving it in the trunk.

You'll be fine. You're a functions god.
Permalink
| May 22, 2018, 8:50 am
Quoting Nick Barrett
Think of it a little like a crane arm. The missile sits horizontally for transport but the arm it's attached to can tilt it to a firing position.


So a string or something that raises the missiles. Suppose I can figure something out. I'm almost tempted to do the extra vehicle, but I don't have treads. Might have enough pitchforks though...

Quoting Nick Barrett
You'll be fine. You're a functions god.


Won't be long until you get a taste of it. :))
Permalink
| May 22, 2018, 8:55 am
Questions on the missle trower.
Can the driver be a humanoid robot
Can i show a separate picture of the basic frame with the steering mechanism and later put the super structure on top
Does the vehicle have to be equiped with a spare tire?
Permalink
| May 22, 2018, 9:04 am
 Group admin 
Quoting Michiel Norp
Questions on the missle trower.
Can the driver be a humanoid robot
Can i show a separate picture of the basic frame with the steering mechanism and later put the super structure on top
Does the vehicle have to be equiped with a spare tire?

Humanoid robot drivers are fine - it's just to validate the scale. Your idea to show the frame with mechanism makes our life easier so thankyou for that and have at it. There's no need for a spare tire.
Permalink
| May 22, 2018, 9:49 am
For the orrery do all the planets need to spin at the same time with one gear/power function? Or could I crank the one planet, then crank the next one, etc?
Permalink
| May 22, 2018, 11:42 am
 Group admin 
Quoting W Navarre
For the orrery do all the planets need to spin at the same time with one gear/power function? Or could I crank the one planet, then crank the next one, etc?

They all need to be connected and spinning / orbiting together.
Permalink
| May 22, 2018, 11:43 am
 Group admin 
Quoting W Navarre
For the orrery do all the planets need to spin at the same time with one gear/power function? Or could I crank the one planet, then crank the next one, etc?

Yep, you need one input, multiple outputs.

Permalink
| May 22, 2018, 12:52 pm
Is a digital entry for the orrery allowed?
Permalink
| May 22, 2018, 2:42 pm
 Group admin 
Quoting Pico van Grootveld
Is a digital entry for the orrery allowed?

Yes, although gear systems are really tough in LDD at least. With that being said, if the logic of the gear train (or however you create the motion) is easily followed, then I will accept it, per standard digital restrictions. You may just have to take a lot of pictures.
Permalink
| May 22, 2018, 3:14 pm
Thanks Caleb, it's worth the effort as my technic drawer has almost no gears whatsoever :x Will do my best to make it tangible.


Quoting VAkkron ™
Yes, although gear systems are really tough in LDD at least. With that being said, if the logic of the gear train (or however you create the motion) is easily followed, then I will accept it, per standard digital restrictions. You may just have to take a lot of pictures.


Permalink
| May 22, 2018, 4:01 pm
For ghe missile launcher.I am aiming to build a rotating missile platform operated by gears from the cabine. Would that be sufficient for spec 3. I also will include all axle steering. All will be shown i seperate pictures
Permalink
| May 22, 2018, 6:12 pm
 Group admin 
Quoting Michiel Norp
For ghe missile launcher.I am aiming to build a rotating missile platform operated by gears from the cabine. Would that be sufficient for spec 3. I also will include all axle steering. All will be shown i seperate pictures

Sounds good, go for it.
Permalink
| May 22, 2018, 6:18 pm
I’m confused here, the specs say each planet of the orrery must spin on its own, but they don’t have to? Each planet simply needs to be on its own arm? So for example, it could simply be an X shape with a sun at the center, and a planet at the end of each arm, that all spins in a circle? (Plus, one of the planets would need a moon)

Sorry, hopefully that makes sense.
Permalink
| May 22, 2018, 9:08 pm
Also, you say power functions can be used for the orrery, I'm assuming Mindstorms parts are also allowed?
Permalink
| May 22, 2018, 9:36 pm
 Group admin 
Quoting Daniel H.
I’m confused here, the specs say each planet of the orrery must spin on its own, but they don’t have to? Each planet simply needs to be on its own arm? So for example, it could simply be an X shape with a sun at the center, and a planet at the end of each arm, that all spins in a circle? (Plus, one of the planets would need a moon)

Sorry, hopefully that makes sense.

No, every arm must spin independently of all the other arms. Besides that, one moon needs to orbit a planet, not the sun.

A better wording would be "must all orbit independently".
Permalink
| May 22, 2018, 10:49 pm
 Group admin 
Quoting Daniel H.
Also, you say power functions can be used for the orrery, I'm assuming Mindstorms parts are also allowed?

Certainly. Lego-produced electronics. If you want to pull out some 80's motors, 9V, or monorail equipment, be my guest! :D
Permalink
| May 22, 2018, 10:50 pm
Quoting VAkkron ™
No, every arm must spin independently of all the other arms. Besides that, one moon needs to orbit a planet, not the sun.

A better wording would be "must all orbit independently".

Ahhh, got it. Thank you.
Permalink
| May 22, 2018, 10:50 pm
Quoting VAkkron ™
Certainly. Lego-produced electronics. If you want to pull out some 80's motors, 9V, or monorail equipment, be my guest! :D

Awesome! I’ll have to pull out my EV3 set for this! :D
Permalink
| May 22, 2018, 10:51 pm
Quoting VAkkron ™
No, every arm must spin independently of all the other arms. Besides that, one moon needs to orbit a planet, not the sun.

A better wording would be "must all orbit independently".

Sorry to bug you, one more question for clarification.

So the moon needs to orbit a planet, which means that planet must spin itself, right?

As in, the planet needs to rotate as well as orbit the sun.
Permalink
| May 22, 2018, 11:35 pm
 Group admin 
Quoting Daniel H.
Sorry to bug you, one more question for clarification.

So the moon needs to orbit a planet, which means that planet must spin itself, right?

As in, the planet needs to rotate as well as orbit the sun.

It's perfectly fine if you think along those lines, but I'm actually not requiring it. You can probably assume that it would be quite easy to cause the planet to spin, but you don't NEED to make it spin, only orbit the sun.
Permalink
| May 23, 2018, 8:21 am
Quoting VAkkron ™
It's perfectly fine if you think along those lines, but I'm actually not requiring it. You can probably assume that it would be quite easy to cause the planet to spin, but you don't NEED to make it spin, only orbit the sun.

Yeah, I realized I was looking at it the wrong way. I need some way to make the moon spin around the planet, not make the planet spin.
Permalink
| May 23, 2018, 11:29 am
Quoting VAkkron ™
It's perfectly fine if you think along those lines, but I'm actually not requiring it. You can probably assume that it would be quite easy to cause the planet to spin, but you don't NEED to make it spin, only orbit the sun.

Out of curiosity... why is this particular planet assumed to be rocky? On the map it looks a lot more like a mostly ocean planet like ours which would also have lots of clouds :) I.e. a happy little blue/white marble dutifully following its orbit in the dark vastness of space.
Permalink
| May 23, 2018, 11:38 am
Quoting Doug Hughes
Out of curiosity... why is this particular planet assumed to be rocky? On the map it looks a lot more like a mostly ocean planet like ours which would also have lots of clouds :) I.e. a happy little blue/white marble dutifully following its orbit in the dark vastness of space.

I was wondering the same thing, actually.
Permalink
| May 23, 2018, 11:41 am
 Group admin 
Quoting Doug Hughes
Out of curiosity... why is this particular planet assumed to be rocky? On the map it looks a lot more like a mostly ocean planet like ours which would also have lots of clouds :) I.e. a happy little blue/white marble dutifully following its orbit in the dark vastness of space.

I specified it was rocky as apposed to a gas planet. I did some research and could not find a more technical word. XD If you come up with one I'd be grateful.
Permalink
| May 23, 2018, 12:29 pm
Quoting VAkkron ™
I specified it was rocky as apposed to a gas planet. I did some research and could not find a more technical word. XD If you come up with one I'd be grateful.

Oh, so it doesn’t have to be a giant rock? It could be more like earth?
Permalink
| May 23, 2018, 12:39 pm
Quoting VAkkron ™
I specified it was rocky as apposed to a gas planet. I did some research and could not find a more technical word. XD If you come up with one I'd be grateful.


Ah interesting dilemma. You are correct though my and others' confusion can be excused due to the nuances and your purpose of specifically avoiding gas giants. Earth is technically a terrestrial planet with a metallic core and a rocky solid surface. It just happens to have water and clouds etc. above said hard surface. So we're all right, and we're all happy! Probably no need to update the spec to force people to make it blue, green, tan, and white... tis already a challenging category eh.
Permalink
| May 23, 2018, 12:40 pm
 Group admin 
Quoting Daniel H.
Oh, so it doesn’t have to be a giant rock? It could be more like earth?

Yeah, for sure. It can be anything that's not a gas planet. Its not a really formal thing, either. I just don't want people pretending we are playing on Cloud City or a Dyson Sphere.

Essentially, make it look like the map, or inspired by the map, and you're good.
Permalink
| May 23, 2018, 1:23 pm
Quoting VAkkron ™
Yeah, for sure. It can be anything that's not a gas planet. Its not a really formal thing, either. I just don't want people pretending we are playing on Cloud City or a Dyson Sphere.

Essentially, make it look like the map, or inspired by the map, and you're good.

Ah, cool. Thanks for the clarification. :)
Permalink
| May 23, 2018, 1:46 pm
For the mobile missile launcher, could the steering mechanism be controlled by powerfunctions/Mindstorms?

Also, for the aiming mechanism, does that have to be powered by powerfunctions as well? Or can it be manually operated?
Permalink
| May 23, 2018, 1:47 pm
 Group admin 
Quoting Daniel H.
For the mobile missile launcher, could the steering mechanism be controlled by powerfunctions/Mindstorms?

Also, for the aiming mechanism, does that have to be powered by powerfunctions as well? Or can it be manually operated?

Yes it can, although there must be a control in or on the vehicle that turns with the steering when operated. When writing the specs I had in mind manual controls (somewhat like this http://www.moc-pages.com/moc.php/443667) but PF control would be fine as well.
Permalink
| May 23, 2018, 1:53 pm
Quoting Nick Barrett
Yes it can, although there must be a control in or on the vehicle that turns with the steering when operated. When writing the specs I had in mind manual controls (somewhat like this http://www.moc-pages.com/moc.php/443667) but PF control would be fine as well.

Got it, thanks! :)
Permalink
| May 23, 2018, 1:54 pm
Quoting Daniel H.
Also, for the aiming mechanism, does that have to be powered by powerfunctions as well? Or can it be manually operated?

What about this?
Permalink
| May 23, 2018, 1:59 pm
 Group admin 
Quoting Daniel H.
What about this?

Same. Manual or PF, your call.
Permalink
| May 23, 2018, 2:00 pm
Quoting Nick Barrett
Same. Manual or PF, your call.

Awesome!
Permalink
| May 23, 2018, 2:02 pm
So I'd like some clarification on the space program MOC.

You say all 4 celestial bodies must have their own orbit, so the sun does not sit as the center? Or does the sun not orbit (and stays centered) but only has to rotate in some fashion?

So a solar system that has a stationary sun at the center, with a planet rotating around it (and a moon around that planet that also rotates, and second planet further out that rotates around the sun on it's own path would fit the specs, yes?
Permalink
| May 23, 2018, 3:41 pm
 Group admin 
Quoting Zach Sweigart
So I'd like some clarification on the space program MOC.

You say all 4 celestial bodies must have their own orbit, so the sun does not sit as the center? Or does the sun not orbit (and stays centered) but only has to rotate in some fashion?

So a solar system that has a stationary sun at the center, with a planet rotating around it (and a moon around that planet that also rotates, and second planet further out that rotates around the sun on it's own path would fit the specs, yes?

Yes.
Permalink
| May 23, 2018, 5:14 pm
Gonna ask this again since my question is gone, (Thanks Kenny!) for the MML, when you say moving engine, that means having power functions/Mindstorms powering the wheels, right?
Permalink
| May 28, 2018, 1:47 pm
 Group admin 
Quoting Daniel H.
Gonna ask this again since my question is gone, (Thanks Kenny!) for the MML, when you say moving engine, that means having power functions/Mindstorms powering the wheels, right?

Not necessarily. Think the 'engine' you sometimes find in large car technic sets that's driven by the wheels.
Permalink
| May 28, 2018, 1:50 pm
Quoting Nick Barrett
Not necessarily. Think the 'engine' you sometimes find in large car technic sets that's driven by the wheels.

Oh shoot.

Does a Mindstorms engine qualify for that spec though?
Permalink
| May 28, 2018, 1:51 pm
For example, would a remote controlled MML with working steering, powered wheels, and an aiming mechanism be excluded from spec 4?
Permalink
| May 28, 2018, 1:54 pm
 Group admin 
Quoting Daniel H.
For example, would a remote controlled MML with working steering, powered wheels, and an aiming mechanism be excluded from spec 4?

Yes, but show it working.
Permalink
| May 28, 2018, 2:06 pm
Quoting Nick Barrett
Yes, but show it working.

Wicked!
Permalink
| May 28, 2018, 2:07 pm
Btw, if I built an aircraft carrier now, it wouldn't go to my MLIPO for attacks, would it? Because it's Navy, but I also build aircraft for it.
Permalink
| May 30, 2018, 3:41 pm
 Group admin 
Quoting W Navarre
Btw, if I built an aircraft carrier now, it wouldn't go to my MLIPO for attacks, would it? Because it's Navy, but I also build aircraft for it.

It applies the same way navy MILPO is always used. If you can attack through a Sea Zone, you can use MILPO that your aircraft carrier generates. You may need to clarify your question a bit.
Permalink
| May 30, 2018, 3:45 pm
Quoting VAkkron ™
It applies the same way navy MILPO is always used. If you can attack through a Sea Zone, you can use MILPO that your aircraft carrier generates. You may need to clarify your question a bit.

No that answers it, thanks. Since I have just one territory now, I would only get the MILPO benefit of an Aircraft Carrier in defense, not attack, until I got three territories (at least).
Permalink
| May 30, 2018, 3:51 pm
This is absolutely mind numb_ng. So the solution to what we were talking about is to give people even more time to build? And that's not even the big issue here; with the orrery, you're saying we can make plans to attack someone without it, yet he can always post it after the attack and turn the tide? What the h_l.l? The solution you found is more chaos?

This thing does not affect everyone "equally", it affects everyone, period. The side effects are anything but equal; some lost their builds, some didn't; some were given extra time to do what others made an effort to do in a week. Where's the equality here?
Permalink
| May 31, 2018, 2:35 am
Yes, more chaos. More chaos!

My agents are everywhere! Chaos will rule supreme!
Permalink
| May 31, 2018, 2:47 am
Quoting P. Andrei
This is absolutely mind numb_ng. So the solution to what we were talking about is to give people even more time to build? And that's not even the big issue here; with the orrery, you're saying we can make plans to attack someone without it, yet he can always post it after the attack and turn the tide? What the h_l.l? The solution you found is more chaos?

This thing does not affect everyone "equally", it affects everyone, period. The side effects are anything but equal; some lost their builds, some didn't; some were given extra time to do what others made an effort to do in a week. Where's the equality here?

As stated before, no matter what someone feels cheated, and as said to me, and then as I said to you all: S_ck it up and carry on :)
Permalink
| May 31, 2018, 2:49 am
Quoting General Gunn ~
As stated before, no matter what someone feels cheated, and as said to me, and then as I said to you all: S_ck it up and carry on :)


You have to remind me where something like this happened to you? You're talking about not getting likes from enemies? :)) You know, that thing that truly applies to us all, and something you and your alliance started using as a weapon?

I'm not here to debate this with other players, this is your standard question for the DAS, and that's where I want the "s_ck it up" answer to come from.
Permalink
| May 31, 2018, 3:11 am
 Group admin 
Quoting P. Andrei
This is absolutely mind numb_ng. So the solution to what we were talking about is to give people even more time to build? And that's not even the big issue here; with the orrery, you're saying we can make plans to attack someone without it, yet he can always post it after the attack and turn the tide? What the h_l.l? The solution you found is more chaos?

This thing does not affect everyone "equally", it affects everyone, period. The side effects are anything but equal; some lost their builds, some didn't; some were given extra time to do what others made an effort to do in a week. Where's the equality here?

It's a war. Sometimes bad weather throws you a curveball. The DAS tries to mitigate the effects of that bad weather but we accept it as part of the game. The ORBAT remaining open is in anticipation of mocs already built being lost and needing to be reposted, else how fair would that be ?

Someone will be crying no matter what we do. It doesn't stop us from at least attempting to keep the playing field somewhat level.
Permalink
| May 31, 2018, 3:26 am
Quoting Nick Barrett
It's a war. Sometimes bad weather throws you a curveball. The DAS tries to mitigate the effects of that bad weather but we accept it as part of the game. The ORBAT remaining open is in anticipation of mocs already built being lost and needing to be reposted, else how fair would that be ?

Someone will be crying no matter what we do. It doesn't stop us from at least attempting to keep the playing field somewhat level.


How in the world is giving players that were given an advantage by the "weather" an extra advantage leveling the field? Now player x was not only give extra time to build that orrery, player x can now wait until attacked to post it. Surprise! You're simply altering the way the game is played even further.
Permalink
| May 31, 2018, 3:35 am
I must be missing the DAS point here. I agree ORBAT should be locked prior to AW as usual. Just the window prior to AW should be big enough to update/upload/approve. Why change the rules concerning AW while things are already messed up as it is, I wonder. But who am I.. just a tomato throwing numbnüt.
Permalink
| May 31, 2018, 4:09 am
I would argue that even if a miracle occurs, and MP comes back up again at Friday 10:00 as scheduled, that is nowhere near enough time to run an AW on Friday. The folks who lost MOCs over the weekend will have to post them again in that narrow interval and hope that enough people see them to generate likes. I'd say you need at least 24 hours between when MP comes up and you run the AW, preferably 48.
Permalink
| May 31, 2018, 6:37 am
Is the AW happening today, or June 2nd? (Barring any outages)
Permalink
| June 1, 2018, 1:01 pm
Oh hey, random thought: Since I have a second Port Facility uploaded and approved, if my current port gets destroyed, could I replace it with my new one?
Permalink
| June 1, 2018, 11:31 pm
Eye on the prize as always, it stated it'd be announced yesterday. Probably got forgotten with all the commotion, but we're surely all curious! When will it be published?
Permalink
| June 2, 2018, 9:40 am
Quoting Keith Goldman
Mercifully MOCpages held it together all the way through AW8. This thread will be locked until the beginning of AW9 on 1/8/18 at 1pm(PDT)


A new attack will start in 2 months?...

Permalink
| June 2, 2018, 4:11 pm
Can I put a flickr link in the MOC Evaluation Requests thread?


Permalink
| June 3, 2018, 12:51 am
Quoting Keith Goldman
What is the purpose of such a request? We usually try and keep everything over here except for strategy questions.

Just wanted to see if the MOC is SPECs-accurate before uploading to MOCpages. It does serve a purpose when MOCpages is acting up, though the site does seem to have stabilized...
Permalink
| June 3, 2018, 1:00 am
Quoting Keith Goldman
Okay, I'll go take a look, but remember that you still have to have an approval over here too where everyone can see it.

Thank y' kindly, sir.
Permalink
| June 3, 2018, 1:11 am
Will there be any new categories added to the roster? Whether by DAS surprise or by the Chief Magistrate making one? (Like CM Boyle did with the CAT16 Ranger)
Permalink
| June 3, 2018, 12:46 pm
 Group admin 
Quoting Zach Sweigart
Will there be any new categories added to the roster? Whether by DAS surprise or by the Chief Magistrate making one? (Like CM Boyle did with the CAT16 Ranger)

I wouldn't rule it out.
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| June 3, 2018, 1:05 pm
Quoting Zach Sweigart
Will there be any new categories added to the roster? Whether by DAS surprise or by the Chief Magistrate making one? (Like CM Boyle did with the CAT16 Ranger)


Hear, hear!
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| June 3, 2018, 1:19 pm
Quoting Nick Barrett
I wouldn't rule it out.

Cool. Cause I have an idea for one that wouldn't be too large or require a large amount of pieces.
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| June 3, 2018, 1:23 pm
15 piece challenge!
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| June 3, 2018, 1:34 pm
Quoting Pico van Grootveld
15 piece challenge!

It may very well be accomplishable in 15 pieces!
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| June 3, 2018, 1:46 pm
Quoting Pico van Grootveld
15 piece challenge!

Good idea!
Permalink
| June 3, 2018, 1:58 pm
I would absolutely love some limited part building challenges!
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| June 3, 2018, 2:06 pm
Limited building challenges would be great! (Limited as in below 30 or so)
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| June 3, 2018, 2:24 pm
 Group admin 
Quoting General Gunn ~
Limited building challenges would be great! (Limited as in below 30 or so)

Gentlemen, please continue this in General Convo.
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| June 3, 2018, 2:31 pm
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