thank You for visiting my page. I specialize myself mainly on constructing larger spaceships , sometimes I make up something smaller just for relax. I upload only part of my creations , because I am rarely satisfied with my works and I dont want to bother You with them. I explain every aspect of technique or design that can help others LEGO creators. Pictures are arranged to show whole ship as concept first, then come pictures with structure issues and details fo each parts comes last.
Works in progress : Atritian "Athsetrion II" Heavy Cruiser
As for inspiration, I really admire both fantasy and science fiction genres and I love to ever combine them. Since my childhood I was looking through earlier LEGO Space themes , and they influenced me heavily. I like every theme , but Exploriens and Unitron are most appealing to me still. Maybe its because I prefer defensive - based before agressors like Blacktron or Spyrius particullary. As in real life , its more difficult to be good guy than to be evil. Second reason is that I admire sleek and vintage style of earlier Space themes , particullary narrow pointing cockpits, laser cannons an aetherical slender trunk shapes.
I would really appreciate if you rate or comment on my creations. Every artist needs some feedback and constructive critic on his work.
In personal, I am a lutheran christian. My all works - music, science and LEGO are just inaccurate images of His creations. But, as it is not easy to be good christian I am not so proud of myself and I do not tell about God to others unless I am requested. I think that living moral life is the strongest testimony of Him.
In real life I work in medical research as pathophysiologist. Since that I am fascinated with stunning complicated function of human body or living matter in general. Hence this fact much elements of my work has functional meaning and are explained in text above. There are many analogies between things I try to create and living beings.
As about ships , main focus I applied on my original work. I.generations ships are my first creations and are mostly humble prototypes of later works. I call them "planar ships" due their simple designs. II.generations - "crystal ships" are my most favorite, they are composted from sub - units and their design is most sophisticated. Unluckily , due their size is impossible to make some greeblings on them , so I wait for better computer to finish them. III.generation - "snowflake" ships are based on complicated style and more details, but are smaller in both size and trunk design. IV.generation is a mixture of mecha and spacecraft inspired mostly from arthropodes and creatures that was conceived in my fantasy.
I recently find some buddies in space that has given me quite a lot reasons to smile, so I ll be glad when you greet them yourself. Find Commander Cold on harsh but surprisingly beautiful planet named Krysto and Ben (Benhamin) Eukatah in Sector B (not sure of exact coorinates) :D They are talented ship-makers that work hard to evolve their ship on next level. Commanders main focus is, logically, building his own sets in Ice Planet 2002 theme, mainly consisting on smaller ground vehicles. On the other hadn, Ben is more spacialized on his own orginal works with Sector B Spaceyards (SBSY) and also makes ale lots of adaptations of various Space themes ...
Story behind came from my fantasies. It focuses on three fictional nations of magical people bound together in Alliance of Polaris. I was contriving them since my childhood. I was designing aspect of their lives in majority of all my creations. Beside LDD I compose music, work with map editors of strategic games , I also make models from paper or cabels and so on ... every creation was about that three nations. Each nation was magic - based and control some elements of nature.
Most powerful nation are Valarcar. They control fire and air. In their homeland they are living in giant airships powered by eternal fire and air supply. They are proud, determined to conquer and rule others. Also their spaceships are build with big accent of looking magnificent and dangerous.
Illirin were originally sworn enemies of Valarcar. They live in deep forests of their homeland. As controling vegetation and water , they literally let their cities grow as networks of trees with houses , towers , palaces all made from tree branches. Spiritually and peaceful , they defended themselves vaillantly against Valarcar aerial invasion , but was would never end unless the third player comes ...
Atritians are most ancient and most tested nation of Alliance. They spent milLenia trying to survive in land that was given to them. They had to live in impenetrable castle built by themselves on highest mountaintops , struggling about food and resourses with monsters living in woods below. Looking for better land to live they came across Illirin people which were almost defeated by Valarcarian fire. As controlling minds and inorganic matter , they finally defeated Valarcar.
After long period of wars , Valarcar finally find out that continuing war would destroy everything , each nation and even people living beside them. Alliance of Polaris was made and since then all three nations lived together. Atritian shared with Valarcar and Illirin their ability to cast spells just by their minds. Illirin brought their plants to Atritian castle to provide food inside their walls and Valarcar gave them their fire to provide heat. Atritians finaly made their place in their dangerous homeland ...
Since then, Alliance had many problems to deal with ... through millenia they developed their technology enough to start explore space. Even on their home planet and space itself most of other people soon started to consider Alliance too dangerous and magical to let their live. Although three nations never really fought each other against , they had to fight other enemies, renegades in their own ranks and their own hunger for answer of meaning of all that suffering, origin of their world, source of their hunger for magic and knowledge ... Despite even largest and most advanced spaceship would not solve their issues , they still have to try their best in surviving and evolving ...