Moonbase Module: An armory, where infantry small arms are stored and maintained.
About this creation
The following is an armory (weapons storage and maintenance) module for the
Deployable Assault Warfare Garrison (DAWG). DAWG Units are
prefabricated modules that can be deployed to a terrestrial surface, and
connected together in order to form a larger operating base. Typical
DAWG units include barracks, command and control centers, sensor stations
and weapons stations.
As luck would have it, DAWG units are completely compatible with the moonbase standard specification.
The Armory module has 2 moonbase connector corridors, in an "L"
configuration. It also has a single airlock for external access.
Since the armory is used to store weapons and
ammunition, it is a fairly utilitarian structure. The only viewports
are located in along a bypass corridor which connects the main modular
connecting corridors, and a ceiling skyport.
The roof of the armory module contains life support and
communications equipment. In order to save construction costs on
protective panels, the sensitive electronic equipment and components are
dangerously exposed. :-)
For local communications, the armory module is equipped
with a multispectrum communications and sensor unit. The AAV-20A has
a similar array, except it has a more limited frequency range.
Normally, power and life support systems are
obtained from an external source (Typically another DAWG module).
However, if isolated, a power and environmental unit can provide support
to the armory module. Typically, this can provide electricity, life
support and drinking water for 25 people for up to 30 standard days.
The armory module also has a single multifunction
sensor/weapons system mount which can be fitted with additional radars,
electromagnetic sensors or weaponry, as part of the overall DAWG defense
The Armory unit does have its own deep-space
communication capability. A standard deep space antenna provides a
comms link to interstellar networks.
In the event of fire inside the armory, ventilation
ports on the roof can be opened to void the module of air, thus
extinguishing the fire. This is done only in an emergency, as it
would deny occupants of life support as well.
Additionally, in the event of an explosion, the vents
would direct some of the blast effects straight up as opposed towards
External access from the module is possible through a
small airlock. Additionally, access to the roof is possible through
an external ladder, which is lowered via remote control. Of course,
in low gravity situations, the ladder may not be required.
Moonbase armorers will typically set up a small firing
range near the module. This provides a convenient location for
troopers to practice marksmanship.
In this photo, an infantryman is practicing
marksmanship at the external firing range. Boxes of ammunition and
spare clips are seen on the ground behind him.
Additionally, an external weapons mount is seen on the
underside of the module. Camera/spotlights are also seen mounted
along the lower margin of the module. These types of security
features are part of the standard armory configuration.
In this photo, an infantryman is exiting the armory,
heading to the external firing range. He is carrying a box of
ammunition for his M22 battle rifle. The security camera/spotlights
and support pylons can be seen in the background.
The armory module has a central work area, where armorers
maintain and repair small arms. There are two identical weapons cages,
each of which can store enough small arms to outfit an infantry platoon.
Usually, however, the actual stock of arms depends on the needs of the DAWG
The module also has 1 ammunition magazine. This part of the module
is heavily armored in order to provide protection, and to contain any
accidental explosion of the ammunition.
There is also a small internal "shooting lane" which is used by the
armorers to fix and align weapons sights. On rare occasions, it is
used as a pistol target range.
This photo shows one of the weapons cages. An
assortment of battle rifles, carbines, light machine guns and MPARs can be
Weapons are stored on racks, or on mounts along the
bulkhead of the weapons cage.
The magazine is where ammunition is stored. Usually,
it is crated in boxes which contain clips for battle or assault rifles, or
continuous disintegrating belts for light machine guns. The armory
will usually also store a small number of MPARs rockets.
The magazine bulkheads are reinforced, and a blast door
provides additional security and containment.
The main workspace contains storage compartments, work
tables and a computer terminal. 3-4 armorers are assigned to the
module and can support up to 2 infantry platoons.
Storage compartments are used for
tools, spare parts and other equipment.
Here, an armorer adjusts the sights on an
The shooting lane is used to test-fire weapons.
The muzzle of an M22 battle rifle is seen here, through the plexisteel
A length-view of the shooting lane.
The target and reinforcement can suppress fire from most small arms.
(Usually up to 7mm). Heavy weapons such as machine guns and grenade
launchers are not tested in the shooting lane.
This photo shows the interior door to
the airlock. A spare spacesuit is hanging on the wall next to the
Here, a security team has come to the
armory in order to check out weapons for a patrol.
The armorer has laid out the weapons
for the team, as well as several clips for each trooper.
This is my
first attempt at a moonbase module. It took a fair amount of planning,
building and rebuilding in order to get the geometry of the module to work
out. The combination of elements (the shooting lane, airlock, bypass
corridor and ammunition magazine) didn't "fit" in the first few iterations.
requirement was to have at least two corridor connections. It's easy
to simply close off one corridor if the module needs to fit somewhere as a
"dead end." Otherwise, having two connection provides better
flexibility for fitting in to a larger base. I didn't want this
arrangement to mean that moonbasers would have to tromp through the working
area, though (I'm sure the armorers wouldn't appreciate it), so that meant a
bypass corridor. The two connections and bypass corridor started to
eat up precious space inside the module.
element that I wanted to have was the shooting lane. It made sense
that the armorers needed a space to test-fire weapons that they were working
on. The shooting lane had to be set up along the one of the exterior
walls, and the target had to face *away* from the connection corridors.
(In case somebody tried to test-fire a .50 cal or something, we have to make
sure we're not shooting into the rest of the base).
magazine (and to a lesser extent, the weapons cages) had to be placed away
from (or at least not adjacent to) the connection corridors. Once
again, in the event of a catastrophe, it made sense to have the room full of
high explosives as far away as possible from the rest of the base.
piece of the puzzle was the airlock. Although it didn't really *need*
one, I imagined that there would be a nearby external shooting range in
order to test and align weapons for long-range shooting, or to use heavy
weapons. The airlock had to have relatively easy access from the main
workspace, and had to fit within the confines of the baseplate. The
"solution" was to notch one corner of the base, which would provide a little
breathing room for the airlock ladder, but still maintain the "four studs
from the baseplate edge" standard. By the way, the airlock hinges are
shamelessly copied from Keith Goldman's "Station XX" series.
As a military
structure, especially an armory, there was little need for viewports.
However, the design looked especially bland without *any* glimpse to the
outside world, so they were added. The irony, however, is that the
only place where they made sense to go was the bypass corridor, which, if
the module is connected to 2 other sections of the base, would mean that
there wouldn't be much of a view! I like the way the skylight turned
out, it also involves a tiny bit of SNOT building, which is always cool.
"issue" here is the ammunition magazine door. I wanted to use
different hinges than on the airlock door, and the grey hinge plates worked
well, except for the fact that the spacing isn't *quite* right.
There's no undue bending or breaking of pieces, but there's a lot of stress
on this section of the module.
The roof was
designed in a "stream of consciousness" mode. I just started to throw
things on top. I have never been a big fan of greeblies (I think
they're not very utilitarian, and it takes too much effort to explain what
technology lies beneath them). However, I respect the fact that they
look cool, and tried to do a little greebling here and there. In a
future version, I'll clean them up, and put a little more thought into them.
I *am* happy about the deep space antenna, though. I've grown tired of
the half-dozen or so antenna dishes that we generally work with. The
roof section sits on a row of tiles on the top row of the module walls.
1x2 corner plates (at the corners!) allow the roof to connect tightly, but
it can be easily removed.
it. Hope you like it. If you're interested, Armory modules are
for sale, to suit your military operational or world-annexing needs for the
economical price of 2.4 million standard credits....quite a bargain!
you have inspired me to create my own military head quarters. I love the detail and the thought process behind this magnificent creation. I would love any feed back on my MOC's if you would like to check them out. I have very little as of mow but in the next day or so I will be posting more of my creations.
Every moonbase needs an armory to temper such disparate forces as space ghettos, Crispy Creme Doughnuts, and the Gap! Your com link array, storage cylinders and other details on the roof of the module work well. the magazine room and indoor weapons testing range are epic concepts incorporated well into this moc! You might try taking some lower angle photos of some of the internals to achieve more enticing views. Continue to build in GRAY to counter the various elements listed above