My largest lego project to date, I spent almost a week on this project and am fairly happy with the end result, The pictures, not so much. Enjoy!!
About this creation
Welcome to hangar B (section-33) just a small section of one of the many spaceports of the NEOS.
This station inparticular lies a fair distance away from the centre of the empire, and lies around the middle ring of the empirical span. It specialises in the management of freight and cargo for hangar B but also houses one of the sections more illustrious guests, Mr. Blunt, Co-founder of the project that brought these hangars into being.
This facility is equipped with the latest technology and keeps the standards of the NEOS well up to scratch.
The Boulevard is always bustling with ship officers and crew but they are all kept in line by the stations Myrmidon guards. Built specifically for the task of protecting the station and its people, the Myrmidon soldiers genetically altered muscles and brain allow it to keep the people and visitors of hangar B under wraps.
These Mag-locks keep ships supended in the air using incredibly powerful electro-magnets, avoiding the artificial gravity of the stations innards and give mechanics and maintenance droids a chance to get at the underside of the ship.
It also stops hazardous diseases and viruses from spreading via touch from the contaminated ship to the rest of the station
Here, one of the stations many, "Mantis" loading mechs is put to work, guided by its instructor, using a pair of colour coded paddles, Red for Stop and Green for Go. Its all fairly simple if you ask me but Mr. Blunt insists that all trainees go through a rigourous ten week training course.
The station is under constant maintenance mostly because of the lack of funding for the project and the constant effects of rust on the non-stainless materials, but also to find jobs for the many people that helped build the installation and thus became jobless upon its completion.
Jimmy here, a long time employee of the station, is shown here using a welding torch to seal up holes created by a vicious mermite infestation we had earlier in the year.
Needless to say, all rubbish disposal units will now be heated to near melting point before being dumped in the disposal area.
One of the more important buildings in block 33, the Cargo office deals with all ingoing and outgoing crago that remains at the statioon between its arrival and departure on seperate ships. Being an important thouroughfare for trade in the NEOS, the office can get quite busy.
The reception office is usually the first place of reference for any crew or captain with goods that need storing and so congestion can become a regular theme inside the small reception area.
This is Janice, she has one of those desks that make you feel really small and gives her the feeling of superiority. This may have been an error of planning in hindsight as this encourages reception workers to think of themselves as being above the standard of those they are meant to be helping, so hardly any work ever gets done as Janice spends more time filling her nails than filling papers.
The main office of the Cargo building, this area allows workers to relax for their alloted 15 minutes of relaxation time and maybe even knock back a drink or two from the vending machine.
Drinks, their damn expensive when the only liquids come from millions of lightyears away.
This room contains Cargo that was approved either illegal, hazardous to the installation and its patrons, of some historical value or simply caught the interest of Mr. Blunt.
This pub often houses the rough and tough traders and mercenaries that would be expected to be found in any installation but thanks to the myrmidons, trouble makers tend to stick to the Pub and avoid the boulevard whenever possible.
Dont go off at me for using a non lego gun here, I put it there and forgot to take it out when I took the photos, I couldnt be bothered taking the photo again.
A storage room, for what? who knows?
Only the cartaker ever comes in here, and even he only changes the lightbulbs.
Sam here is only here because of work experience and would have been the second person to have come out of the mystery storage room had he not freaked out and fallen of the ladder when we took his photo. Changing a lightbulb can be a hazardous job.
Mr. Blunt's office, at the highest point of the hangar gives Mr. Blunt the vantagepoint to observe the goings on in his hangar.
Mr. Blunt's Barracuda, Chompy
A water cooler, Expensive stuff this water...
Mr. Blunt himself, and the capatain of the Lucella.
The lift, taking mechanics and crew to the main deck.
This design was inspired by another builder, dont ask me who, i've forgotten.
Bioshock Cameo!!!!, I was going to leave this area empty but I was looking for a chance to show off my big daddy design.