Color of infantry: Green, some gilly suits to help camoflauge (Figs willl be shown in MOC)
Colors: Dark grey with with one stripe of green.
Weapons: M21's, M4's, and a few AK's.
Other: This faction was made from a few Earth leaders to set up a second planet somewhere. They came across Opia IV, and it was perfect. Soldiers here are made up of USMC's, SAS men, Australian military, the Russians, and even a few former mafia men who needed to get away from it all. The planet is heavily guarded by the militia, and the criminal underground has agreed to help figth off any invaders, since they're already too big for us to get rid of. The colonies are at the center of the defences, and MG nests are tactically positioned all over the planet. Each colony containes several Heavily Amplified mechs, 1 or two VTOL's, a company of soldiers, and as always, the civilians. The bulk of our armor and men are at the main military base, surrounded by infantry and officer barracks, and vehicle garages. A high 20 ft. wall armed with barbed wire and elictricity surrounds the entire compound, and AA guns are being developed.We typically don't have many allies, but we support infantry and our initiative mechs to the few allies we have.
Non-Military stats for Opia IV Militia
President: General Deviss
Capital: Opian City
Current Military stats for Opia IV Militia
Mechanized Units: 70
VTOL Gunships: 15
Heavily Amplified mech: 50