The MOCIA would have been up instead, but let's be honest with ourselves here, this is so much more dramatic than the air vents.
About this creation
The battle continues: while no-one has yet taken fatal damage, it's mounting. It won't be long now before someone's a crater.
So: the poor hassled Specter shoots back, burning away some of its assailant's side torso armour.
The Archer lets loose again, this time missing the Malefactor and tearing off the rest of that Banshee's left arm protection.
The charged Caracal's pilot snaps out of his daze, pivots, and fires his lasers, missing with one but causing a hefty bit of damage to his target's leg.
The MM infantry start shooting at their involuntary host, trashing his left shoulder, burning away some chest armour and ripping up, respectively, his right upper arm and sword. Don't you just hate a poorly mannered guest?
Now: the armoured might of Moffatt's Marauders continues his drive in the sunshine, heading further up the hill.
Sergeant Smith demonstrates to all and sundry that Colonel Moffatt's boys don't have a monopoly on dirty tricks, introducing his metallic foot to his adversary's cockpit and crushing away all the protection over it. The skeletal frame of his head is now laid bare, although it's retaining its structual integrity- so far. The pilot, as is usual for head hits, is injured, but manages to retain consciousness.
Up north, his fellow follows up on the laser with a kick, smashing up his opponent's body protection. "That'll teach him to try and kick my legs out from under me!" thinks Sinclair.
Then he trots north. So too travels the Archer. The Razor does so as well. Is this one of those planets where people travel north for the winter? Also, the proned mechae struggle to their feet.
Most of them managed it, but Finn, alas, crunches down on his left torso.
More on the Chimera: now, it's launching into the air in a bid to gain the high ground and shake off its tormentors.
Bob's heading south, Tyler's found a nice firing position, Gondabuggan's glaring angrily at his recalcitrant target, Dominick's stopped for a bit, and the Marauder infantry, dissatisfied with the attributes of their stewardess and the attitude of the pilot, have begun spraying their transportation with the soft drinks that the abrupt takeoff so thoroughly shook, while shouting "Låt oss få den här festen!".
I don't know what that means, but it's probably not polite.
Meanwhile, regarding the adventures of Gut-shot Finn, he's trying again. You have to give him credit, he's tenacious.
Not that it does him much good: this time, he lands on his back. Ouch.
Gondabuggan lashes out at his uncooperative enemy, smashing off most of the remaining armour on his target's left leg. Smith stays up, though, choosing to keep slugging it out.
Bob moves nearer, probably with similarly evil designs in mind.
Finn tries to get up again. It is indeed fortunate for him that none of these painful impacts have hurt him yet. That guy must have a skull like concrete. Or an extra padded command chair, one of the two.
Awe settles in for a landing, turning to face his nemesis.
In the land of Finn: halleluja! Fourth time's the charm. He's crunched himself three times, but the fourth time, he stayed up.
Wham! The Hood heavyweight slams into the ground like a tonne of bricks, but the Marauder assault troops manage to hang on with a tenacity that would be admirable if they weren't the giant mecha equivalant of a serious case of crotch lice. Violent crotch lice. With laser rifles and demolition packs. So really, less "crotch lice" and more "malicious and well armed brain tumour".
Downhill, Petrov "Deus" Inviere takes another bite of his potatoey delicacy, and begins to wonder about the tactical sustainability of his current position.
Also, Bob kicks at Sergeant Smith, crunching into his right leg. This guy seems to have a pretty good sense of balance, going on how he's managing to stay up.
Who has line of sight to whom:
Tyler: you'd need a 10 to hit Bob with your machineguns. (note: the one in your turret can only be fired if you turn the turret that way. If you do that, you won't be able to fire missiles east) You'd need a 7 to hit him with missiles. Hitting Deus would need a 5. The unoccupied Banshee would need a 7. Spaz's tank would take a 10.
Zach: hitting Bob would require a 7.
Finn: hitting Spaz with one or both of your lasers would require a 7. The Inferno missiles would require a 9. Hitting Gondabuggan with the lasers would take an 8, and the missiles a 10. Hitting Bob with the lasers would need a 9, and an 11 for the missiles. I want to point out that if you fire Inferno missiles at someone and miss, the square they're in still gets set on fire. Spacenapalm is indiscriminate like that.
Awe: hitting Deus with your lasers would require an 11. Hitting him with your missiles would take a 7. Kicking him would take a 6. DFA would need an 8. Personally, I'd consider a DFA to be flashy but ineffective.
Smith: hitting Bob with your lasers would take a 5. Kicking him would take a 4. Punching him with your left arm would take a 5. Punching him with your right would take a 6. Hitting Gondabuggan with your lasers would take a 4. Kicking him would take a 3. Punching him with your left arm would take a 4, and with your right, a 5.
Spaz: hitting Finn would take an 8 for the cannon and a 10 for the machineguns.
Gondabuggan: hitting Smith with your cannons would take a 6. Punching would also take a 6, and you wouldn't be able to fire the weapons in the punching arm this turn. A kick would take a 4. A DFA would need a 8 and prohibit any other attacking that turn.. Shooting Finn with your cannons would require a 7, and hitting Dominick would take an 8.
Bob: hitting Smith with any of your ranged weapons would require a 6. A kick would take a 5. Hitting Zach with your small lasers or machineguns would need a 8, or a 6 for the medium laser. Hitting Tyler with the sml. lasers or MGs would need a 10, or an 8 for the medium.
Deus: hitting Awe with your laser armament would require a 5, the missiles would need a 8. and a punch a 5. Shooting Tyler would take a 7 for your lasers and a 5 for your missiles.
Unoccupied Banshee: striking Awe with your cannons would require a 7.
Egghead: hitting Awe would require an Automatic Hit. Jumping off him would also require an Automatic Hit, although I wouldn't expect him to be too happy about the fizzy drink.
Everyone else: you're either out of range or you can't see anyone. Or I forgot you.
Note: just because I don't mention something doesn't mean you can't do it. It'd be pointless for me to calculate to-hits for charges for everyone every turn, for instance. Equally, I might not anticipate someone choosing to close the distance for a punch.
Speaking of punches, while kicks do more damage, they do it to the legs of your target. Punches do it to the body, arms and head. As well: you can only kick once a turn. You can punch with either or both arms, as long as you haven't fired a weapon from them in that turn. Unless you don't have arms. So, if you want to perform a melee attack but the to-hit isn't mentioned, just ask.