One of my largest castles, this model was designed for playability and detail (see mid-construction photo). I built it with a large flat area on top and a tower which can be removed and replaced with a catupult if you want to do a battle scene. The tower on top contains a chapel, princesses bedroom and weapons keep. The lower section of the model contains a wine cellar, kings court, kitchen, blacksmith, and hay bales. Thanks for looking and feel free to comment on this or any of my other creations!
An Exciting split castle you have here, that opens up and presents itself like the tween deck of a ship, low head room but a place that you can fill with all the detail, soldiers and goods, you want.... I like your home made windows with the technical spokes, thats a new one !.....Very good....
June 18, 2011
I agree with everyone here. This castle has a lot of potential, but it needs more details. A rooftop garden, for example, would be nice. I'd like to see more details like this window, it's fantastic. You can make small arrow slits, cross-shaped slits, creeping vines, or small little scenes (as a comic relief). If you have any tiles, or grill tiles, use them. I know some useful guides that can help you with the details: http://www.classic-castle.com/howto/articles.html To sum up- it's a nice start, but it's still dull. Even if you want to make everything studdy for the joke, you can landscape a bit- and if you don't have enough pieces for a good landscape, try to build smaller castles, wall sections and towers- examples: http://www.mocpages.com/moc.php/271701http://www.mocpages.com/moc.php/274237
i like it but its a little blocky unless thats the point. Any ways the detail is good like the fish cutting and the tower and bedroom, kitchen but the throne wasn't that well done though if it where a little higher and more detailed. If you ever get a large amount of snot tiles than there good for floor detailing