After months of development, distractions and procrastination its finally here!
About this creation
Oh look, statistics. Aren't they beautiful? Of course, these only apply to the stock configuration and the addition or removal of parts may change performance.
Anyway on to the features:
See the hinges? They're a new titanium-carbon fibre hybrid material allowing for drastically improved strength and durability as well as somewhat improved speed and force capabilities.
Also the new model features rank markings on the shoulders. The transparent coverings can be frosted to completely opaque while in battle. More on rank markings coming soon.
The internal control systems surpass that of the LTN threefold. Instead of the light based systems of the LTX and LTN the LTM uses quantum computing, based of plans and research supplied to us by CBMC.
The hands have not been modified and as such require an erling (1x1 brick with an indented stud on the side) to be added at the correct angle to be compatable with PowerSense weaponry. More about the new weaponry and clip systems we've produced for the LTMC coming soon.
We have recently acquired BakPak Co. and have been working with their engineers improving the ultra-compact power-plants used on their WalkerPak, JetPak and similar products for use in the LTMs. These plants are cooled by liquid protomag, which when exposed to heat generates electricity. Protomag is mined from Morhdia's solitary moon, Faith, which is made of protomag ice. The name 'Moonshadow' is derived from this.
They have also been producing some MekPaks for use with the LTM. LTMC mechs now have a protomag tank extension as standard.
Here we have the standard models that are used by the Legopolis Tech Marine Corps.
Desert camo. Main area of use: Farglow desert.
Jungle/forest camoflage. Main area of use: Legopolis Jungle.
Arctic/mountain camo. Main area of use: The Great Southern Protomag Ice Sheet.
The urban model. A modified version of this paint scheme is used in the main image. Main area of use: Legopolis Main.
Also available soon are oceanic and space models.
And now a short look through the development cycle:
Original design, made near the end of last year.
Improved chest allows the arms to be posed straight down. Also adds room for clip storage.
Lower torso raised to improve proportions.
For the final model I changed the waist so it can turn now.
hey, this is nice! great work! kinda reminds me of the UXM-1, particularly the way you attached the feet to the legs. the only thing it needs is some extra armor, and even then it's got enough armor to provide good protection. I have a feeling the Moonshadow's probably got some good maneuverability.
Not all mini-mechs look of this size look-alike, but when you're drawing inspiration from my mechs, they do have a tendency to look quite similar to each other. Still, this is a good mech, and I like how you switched up the feet.
Chunk, I made this from scratch. I actually haven't even downloaded the UXM, though I've been meaning to. You forget that almost all minimechs of the same size look very similar. I can't help it if great minds build alike. :)
Chunck, i think you might be wrong on that; give me a moment to verify my theory
EDIT: I just took a look at it in ldd and it appears to be a legitimately unique mech. While it looks like a UXM, the legs, the torso, pretty much everything is different. It's SNOT of a different collor, if you will.