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Seriously Medieval
Title says it all. This is my biggest project I've worked on, but it didn't really take me that long to build (thankfully). This is another Serious Sam based MOC, the setting is around the Middle Ages of Eastern Europe. To be more specific, I based this creation off of a level from the second game, and I'm fairly pleased with the result (regardless of how some areas seem bare/empty or sloppy).
About this creation
Full View 1

Full View 2

Full View 3

Full View 4

Credit goes to Brickarms for producing the Gunmetal Edition Minigun in their evil labs, and to Brick Republic for delivering it.

Approaching enemies from behind! Presenting a Beheaded Firecracker and Kamikaze.

Overhead View

The revisioned headless Rocketeer! Want to know where I got the buzzsaw piece? Keep on browsing, the image will explaining it will show up eventually (Note, the buzzsaw is meant to represent the Serous Sam HD Rocketeer).

Another Firecracker getting his, err, head kicked.


Here is one of my favorite enemies on this diorama. The Minor Biomechanoid. The only problem I have with it is that it's 3/4 the size of a the Major Biomech. Ah well...

New enemies in the second game are cannons. There are two types, Static and Rotating. This here Static Cannon is stationary, and can only fire in one direction when it senses the enemy.

The Beheaded Bomber. Slightly more dangerous than the Rocketeer and Firecracker.

This is a Rotating Cannon. If you cannot guess what it does, well, you need to take another lesson in physics. Rotating Cannons are much more dangerous than the Static versions, but they can only rotate as close to a semi-circle before changing direction.

The front gates, along with a crossbow defense system.

A statue I decided to add to make the courtyard look more spiffy. I should mention that "spiffy" is a cool word.

The gates towards the next courtyard, along with a few traditional shields.

A catapult defense system, based off of ones used in LEGO Castle franchises.

Hey a creaking door! Looks like some of the houses were unlocked at the time (some people just can't afford insurance). A Kleer Skeleton here waits patiently to pounce.

Sorry about the image here, I forgot to rotate it once I uploaded the photos on the computer.

The secret house, along with the Kleer and a secret weapon...

Boom. Secret Rocket Launcher has been found!

The thing that I love about these houses I built are the opening roofs. Another thing I should mention is that they easily slide out of their places on the diorama, more pictures soon to come.

The well.

Surprise! It's Chell!

Surprise! It's Caleb!

A health flask (+25)

Heeeeere's Sammy! The same figure used in the previous Serious Sam MOC.

A better image of the Headless Rocketeer.

Ahh! You're here! OK, so for the buzzsaw design, I took a LEGO construction saw, and cut it to the blade. After making a few more cuts, I attached it to a lever piece and stuck it on the neck. Much hysterical laughter ensued upon revealing it to the family.

The Rocketeers use these for close combat.

The Firecrackers. They use their heads with a magic missile launcher injected into their heads to spew out 5 ground travelling projectiles

Another reference to Sam HD is that Firecrackers carry chainsaws for close combat.

The Beheaded Bomber. In Sam HD, these puns have their severed heads impaled on a stick attached to their neck. Why? Ask Croteam...

The Kamikazes. That's me on the left.

The Kleer Skeleton. Learn to hate these guys.

The Minor Biomechanoid. They shoot LAZAS!

The Rotating Cannon.

The Static Cannon.

Chell. Credit goes to my friend, Sebastien for providing the design(he's not currently on MOCpages).


The secret Rocket Launcher. It's a bit oversized, you'll see in the image below.

The Health powerups.

Shotgun Shells and Bullets.

Fourth Roof Commentary:

My largest creation to date. I spent a few weeks working on this design, it started with the beginning with the main gates, the stud pathway, and then I built to two houses. The rest came on from that point.

As I mentioned at the beginning, some parts look a tad bit unclean. Well, that's because soil mostly covers the ground, I have not acquired many dark green tiles, sadly. But it kind of makes sense, because in early Serious Sam games, the engine didn't have to render small objects on the ground, it was mostly flat.

I guess you could say this is in celebration for Serious Sam 3: BFE being released this month, that was partially the reason I built this diorama. Oh, and Happy Remembrance Day!



 I like it 
  January 21, 2014
this is realy cool but i play the original computer version so some stuff is unfamiliar
 I made it 
  May 19, 2013
Quoting dude dude dude this is cool, excellent and pretty ;( i am moved!
 I like it 
  May 18, 2013
dude this is cool, excellent and pretty ;( i am moved!
 I like it 
  November 23, 2011
Cool! Lots of good ideas - and i agree, nice houses :-)
 I like it 
  November 11, 2011
There are some very surprising and unique designs! ;) I love the houses!
 I like it 
  November 10, 2011
Nicely done. I'm not aquainted with the serious sam franchise, but it looks fun. Nice houses!
By Ryan Durant
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The background images used on this page are © Todd Lehman,
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