Thought it would be interesting to create a graveyard and crypt map so I could use my skeletons. This map is divided into two separate maps. Heroes will start in the graveyard and enter the crypts via the large mausoleum (based on Luc Byard's white temple). The tile in front of the mausoleum and at the entrance to the crypt are suppose to white white as is it shown LDD pics, but the pictures I took with that didn't turn out as well.
Only other thing to note is the white potion shown on top of the open tomb. Could either be a potion of invisibility (slip past one enemy without battling them, but they remain on the board) or stoneskin (take no damage for the next hit your hero takes, but you are still knocked back one space).
I really like the interior/exterior aspect to this map, the use of colour is good too so each part has a really good feel to it. Love some of the details in the graveyard like the tiny gravestones and how you created the front overhang on the mausoleum. Obviously really pleased to see my design adapted and expanded on too. Great build.
Not sure what you mean. If you step on the white space in front of the mausoleum you can go to the white space inside the crypt (like going through a door). The key inside the crypts is to open the door to get to the boss room.
Quoting Yayo .
So the key to the crypts is INSIDE the crypt? What?