Built for the ALO in the category "Acts of Valor."
My opponent is David .
Behind the scenes. This MOC was designed with one specific angle in mind, so I thought it would be interesting to show a few messy behind the scenes shots.
This apartment/condo building was my favorite.
It was also tricky to design. Lots of SNOT involved, mainly for the brick texturing at the bottom and the windows.
The warehouse building was simpler, but I still think it turned out well.
The street lights are lit up with power functions lights! The wires and lights themselves were hidden behind the streetlights, so some careful camera angles can make them at least difficult to see. The rest of the wires are routed beneath the street and sidewalk.
Routing for the lights.
Some half-finished rockwork, until I realized that this part wouldn't be seen from the intended angle anyway.
I'm pleased with how the tree came out. It's simple yet effective.
This fence is one of my favorite parts. It's done using several tiles, half of which are one plate behind the other half. Some chains and string completed the look.
The police car was the first part that I built. I'm pleased with how it turned out, considering that I'm not really a car builder.
Quoting Thomas of Tortuga
The photography in the first few shots is really nice, Halhi. You should do more things like this with the lights and the immersive scene.
It's funny, I was thinking of saying something about asking for ideas for special lighting. I'm thinking of trying something like this again for the BSI, but if it doesn't work I'll probably just get the lighting using some editing like I usually do.
Great lighting and photography. The way that you hid the wires is clever and impossible to spot with the subdued light in the pictures. I like the technique that you've used to make that grey box. The rear windscreen of the police cruiser is a neat technique that I've used on some of my spaceships.