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LOM MBC: Rescue
About this creation
The Blue Shield Inn (Main)

September, 6 AU

Mountain Sunset 1

The short grasses of the northern mountains were a welcome cushion to Filberth's weary feet. After days of trekking through rough, rocky terrain, any change in the landscape had to be a beneficial one.

He turned toward Reghof, who looked to be every bit as tired as Filberth was. "We should be almost there," Filberth said reassuringly. "I recognize this area - somewhat. We're very close."

Reghof grunted in response, not in the mood for conversation. Filberth noticed and continued walking in silence.

A few weeks ago, they had discovered that the innkeeper at the Blue Shield Inn - an inn at which Filberth stayed for nearly a month - was a member of The Boss's inner circle. The two men decided to visit the Blue Shield Inn again, hoping to learn of Inigo's whereabouts.

The Blue Shield Inn (12)

The gentle sound of rushing water distracted Filberth from his thoughts. "We're here," he said to Reghof pleasantly. Reghof made no response.

"Look, is there something wrong, Reghof? I've never seen you like this. If something's bothering you, just tell me!"

"My wife, Lucy," he responded. "One night, she went out, as usual, to buy some food. She never returned. Over the months, I have come to suspect that she was captured by the Boss. Wherever Inigo is, she probably is too."

Filberth nodded. "Reghof, I don't want to disturb you...but there is a chance that they may not be alive. The Boss doesn't necessarily need them." He paused. "Unless, of course, he is trying to get us to come to him..."

"What are we supposed to do, let them kill Lucy and Inigo? I don't care if they want us to come; I'm not going to just sit around and wait for them to die."

The Blue Shield Inn (13)

"I never suggested not going," Filberth responded calmly. "This only means that we will have to be careful. There's going to be a fight; it's inevitable. If we get separated...I'll work on finding them. You're the better fighter; you can hold them off more successfully than I can."

"I'll do anything I have to, if it means keeping Inigo and Lucy alive long enough to escape."

The Blue Shield Inn (14)

They silently climbed the winding path to reach the door of the Blue Shield Inn. "You sure you don't want to see if there's another way in? Like a back door or something?" Reghof asked.

Filberth shook his head. "I would have discovered it. I explored every inch of this place when I was in here earlier this year. We'll just have to be careful." He carefully pushed open the door. "Nobody here," he whispered to Reghof. "I'll go ahead and try to find them. You can wait a minute and then explore the place for yourself. Try to find the Boss, or at least one of his supporters - the more of them we can dispose of early, the easier it will be to get out of here."

Without waiting for a response, Filberth walked into the main room of the inn.


Not much had changed since March. The inn was still in the same moderate state of disrepair, the furnishings were the same...it was as though time had stopped in that room.

As Filberth stepped toward the staircase, he noticed a flicker of movement in the corner of his eye. The fire? Reghof? He resisted the temptation to look behind him; Reghof, he knew, would find a way to warn him.

The wood beneath Filberth's feet moved slightly as he stepped on it. He looked down. Hidden beneath a rug was the handle of a trapdoor.

Filberth bent down to open it. As he put his hands on the handle, he heard a noise behind him. A crash and a yell, followed by quick, heavy footsteps and a voice.


"Looking for something?" said the Boss menacingly.



* * *













Prison Tower (2)


Filberth awoke to find himself in a small, dark tower - evidently, it was a jail cell. He took a deep breath, his lungs filling with the stale air as he looked around, trying to familiarize himself with his surroundings.

The room evidently was once a grand, ornate room. In the years that it had been abandoned for use as a prison, the tower had fallen into a state of disrepair. The stone walls were filthy and rough, the statue was rough and chipped, the floor was dirty...Filberth hoped he wouldn't have to stay for long, lest he start to similarly deteriorate.

Prison Tower (3)

As Filberth turned his attention back to the ground, he noticed that he was not the only prisoner in the tower. To his right slept a woman whom he did not recognize - Lucy perhaps? Filberth couldn't recall Reghof's descriptions of her - while to his left lay Inigo.

Filberth crawled slowly toward Inigo, wincing as his hands collided with numerous small, jagged chips of stone. Crouching at Inigo's side, Filberth shook the captive awake.

Prison Tower (4)

Inigo rolled around, tired and confused, before finally focusing on Filberth's face. "Filberth? Is that you...?"

"Indeed, it is...for better or for worse. Our little rescue mission didn't go as well as planned - the Boss snuck up on me and captured me. I don't know exactly what happened to Reghof, but it didn't sound good - from what I heard right before I was captured, it sounds like The Boss attacked him. Whether he's alive or not, I don't know, but I expect that he must be. If Lucy's here, than maybe the Boss needs Reghof just like he needs her. On the other hand...the Boss wasn't able to attend to Reghof while he was taking me down here. Perhaps he left Reghof, thinking he's unconscious, and Reghof somehow escaped?? Or does the Boss have any accomplices here?"


Prison Tower (5)



"Unfortunately, yes," Inigo replied. "Gavin - the innkeeper, who I believe you know - is religiously devoted to his master. He's not at all a good fighter, but he's clever and he could easily have set some sort of trap for Reghof. Then there's another man, a Rainosian. He's a very strong fighter, although he isn't always in this place. The Boss sends him on missions frequently, so I don't see him much. And there's also -" Inigo stopped abruptly and shook his head.

"Who else? Inigo, any information we have on our enemies could be the key to figuring out what's going on!"

Inigo sighed. "Lucy. The Boss brainwashed her with his ideals about ridding the land of "corruption" - in other words, his enemies - and she's impossible to reason with. The Boss keeps her locked up with me in hopes that she can bring me to his side. The efforts, obviously, have been a failure, but even if Reghof has managed to escape, if he sees her..."

"...he'd do anything to help her, even if it meant siding with the Boss," Filberth realized. "The Boss doesn't care about me. He wants Reghof. The Boss captured me in hopes of luring Reghof down here and getting him to join his wife voluntarily. So Reghof must still be alive, whether he's unconscious or not."

Inigo fidgeted, about to respond, but he stopped mid-word. "There's a chance of that, yes."

"But what else is there to do? If we stay down here, Reghof comes down, tries to help Lucy, probably ends up another of the Boss's mindless henchmen. But if we try to leave, the Boss might kill Reghof as a way of punishing us for escaping. I have to choose between two different ways of losing a friend?"

"Not quite," replied Inigo. "Your choice is whether or not you trust Reghof to do what is right."

"I don't know," Filberth responded. "Reghof has always been so loyal, but who knows whether he'd listen to his conscience - or even us - over his wife. Isn't there any hope getting someone to help us? Gavin had told me that he was only with the Boss because the Boss forced him to help him."



Prison Tower (6)

Inigo shook his head. "Gavin is an excellent liar. He was faking it; apparently the Boss wanted you to leave the inn when Darden did so that you two would meet up. He was hoping to capture you earlier."

"What about the Rainosian? Who's he?"

"A man named Batkin. He-"

"Batkin died months ago," Filberth cut in forcefully. "It can't be him - he committed suicide when Reghof fought him on The Dragon."

"Well, his name is certainly Batkin, and from the sounds of it, he is the same man Reghof encountered. I can assure you that he is very much alive."

"But why would Reghof lie to us? Why would he tell us Batkin was dead?"

"That might be the case, but Batkin might have merely faked his death. It could very well be that your friend is innocent. Speaking of Reghof, have you reached a decision? Shall we escape?"

"Then we just wait for Reghof to die?"

"Or for him to potentially betray us. You choose."


Prison Tower (7)

"As much as I hate to say it, I don't know that I trust Reghof anymore. If we leave, he almost certainly dies, but we survive. If we stay here, we likely all die. Let's find a way out of here."

Inigo pointed to a boarded-up hole in the stone wall, next to the locked door. "Those boards are old, rotten. If we can knock them out, the hole's probably big enough for us to crawl through. I believe there's a guard next to the door, though. Hopefully, he won't be expecting an attack from that direction."

"It's our best bet. How do you propose we cut through the doors?"


Prison Tower (8)

 Inigo walked to the statue, staring at the left arm, which was raised in a fighting pose, as if to bring the spear down upon an enemy. He grabbed the spear and pulled. To Filberth's astonishment, it came loose.

"How...?"

Prison Tower (9)

"The spear was sculpted separately from the hand. Over the past weeks, I've been slowly working to loosen the connection with a combination of water and brute force. I finally got it to come loose a few days ago, but I was waiting here because knowing you, I figured you'd try some foolish rescue mission. I had originally been hoping to escape with Lucy, but at this point, that seems an impossibility. I suppose I'll be safe with you, though."

Filberth chuckled. "What with all the trouble I've been running into lately, I can't speak for the "safety" of being with me. C'mon, let's get outta here - the longer we wait, the less likely we'll be able to save Reghof."

Prison Tower (10)

Inigo carefully cut through the boards using the spear. Once finished, he stepped back and admired his handiwork.

Prison Tower (11)

"I can only hope that the guard didn't hear or notice that," he whispered to Filberth. "I'll go first and distract him, then you can attack him while his back his turned. Did they take all your weapons?" Filberth nodded. " I was expecting that, but I was hoping there was a chance...Well, I suppose there's this - you have any practice with a spear?"

"No, but -"


Prison Tower (12)


Inigo cursed under his breath. "Well, we'll have to make do with what we have. I've never used a spear either; hopefully it isn't too hard."


Prison Tower (13)

With that, Inigo jumped through the opening and disappeared out of sight.


Prison Tower (14)

Filberth crawled through the hole in the stone wall carefully; the opening was small, and he didn't want to make too much noise lest the guard hear him. As he stepped out of the tower, he turned around to look to Inigo, who looked puzzled.

"There weren't any guards," Inigo said. "I don't like this. It feels like we're walking into an ambush."

"Better to try to escape than to stay here and submit to them," Filberth responded. Let's go."

The Blue Shield Inn (15)

The men turned and walked away quickly toward the front of the inn, where Filberth hoped Reghof would be waiting for them. Filberth drew his spear, watching for attackers, as he approached a tree. 


The Blue Shield Inn (16)

A man stepped out from behind the tree. Filberth began to greet the man, thinking him to be Reghof,  before realizing who it was. The Boss.

"Dear, dear," the Boss said menacingly, eyeing the spear in Filberth's hand. "You didn't mean to use that on me, did you?"

"Why not," Filberth replied calmly. "I thought your head might look nice with a spear sticking through it."

The Blue Shield Inn (17)

The Boss turned and ripped the weapon from his hands and threw it away. "My boy, you do not want to antagonize me. What a shame, considering that I don't even need you. Then again," he added, "I suppose you are...disposable." Before Filberth could react, the Boss stabbed Filberth in the chest.

The Blue Shield Inn (18)

"Do you see that? You are my possessions - my objects. I choose what happens to you; whether you live or die!" he shouted angrily as Filberth lay on the ground, barely moving.

Inigo, who had been standing back the entire time, flushed with anger. "NO!"

The Boss smiled, as if he were looking at a small child. "Calm down, son. He is still alive - barely. More than I can say for Reghof, at least."  He showed Inigo the bloody blade of his sword and offered it to Inigo. "Do what I want, and I promise you that I will make sure Filberth stays alive."

The Blue Shield Inn (19)

"You-" Inigo stopped mid-sentence, unable to express his thoughts about Reghof. Hadn't he already assumed that his escape would bring Reghof's death, even if he wasn't already dead? Hadn't he already suspected that Reghof was dead, and tried to warn Filberth of the possibility?  "And what is it that you want?"

"Haven't you figured it out? I want you to die. I want to have the pleasure of killing you, just as I killed Reghof."

"I could say the same about you," Inigo muttered darkly. A thought suddenly occurred to him. "I'm not the first one of my family that you've wanted dead, am I?" The Boss made no response. "Don't try to hide it! I know what you did!"

The Boss smiled. "And, dear child, what do you think I did?"


Inigo drew his sword. "My name is Inigo Montoya. You killed my father. Prepare to die."

"A well-rehearsed line, I take it," replied the Boss, chuckling. "It is too bad, really, that it is not at all accurate." Inigo started to shout in protest, but the Boss cut him off. "You see, Inigo, I did not kill your father. Your father...was a figment of your imagination. Or, one could say, of my imagination."

"You - what?"


The Blue Shield Inn (20)

"Your father was not murdered. You never knew him. He abandoned your mother shortly after she became pregnant. I fed you the story of his murder after drugging you with a special potion, hoping to get you to fight against Mythron. You see, Mythron has been less than favorable toward my economic vision. All this time, I have been trying to organize a network of merchants and businessmen in order to create an inter-factional trade empire.

"Have you ever been to the western lands? There are things there that you'd never imagine. Gold mines in Santuario, exotic plants, wonderful foods... Imagine how we could live if those were more readily available to us.

"But simple trade isn't enough. The governments of the factions are greedy - they want their own faction to benefit and restrict trade of certain items in order to stay wealthy. Those policies will not do. Naturally, therefore, the ideal way to go would be to take control of the factions.

"Such plans are for the distant future, but for now, my work is eliminating those who seek to stop that ideal. Mythronians, in particular, positively refuse to even consider the idea of sharing their resources, no matter what they get in exchange. They will be the first to be eliminated." The Boss paused. "Second, I suppose. You should be first."

The Blue Shield Inn (21)

Inigo pointed his sword at the Boss. "Well, then, I'll let you get your first goal out of your way," he said sarcastically. "I certainly wouldn't dream of delaying your plans for world domination."

The Boss drew his own sword, chuckling at Inigo's words. "Very well then."

The Blue Shield Inn (22)


As they began to fight, Inigo instantly noticed something was wrong. The Boss didn't seem especially skilled for a man of his strength; he didn't land any hits, and Inigo was forcing the Boss to slowly step back toward the river.

"You're a good opponent," Inigo lied, hoping to learn of the Boss's intentions. "You practice often, I assume?"

"Indeed," the Boss replied, chuckling. "What's more, I've been taught the art of tricking people. Have you ever tried fighting with clever tactics, rather than just strength?"

The Blue Shield Inn (23)

Inigo nodded, remembering his duel with Reghof so long ago. He waited for the Boss to respond, but there was no answer. With a start, Inigo realized that the Boss was using his distraction as an opportunity to gain on Inigo; clearly giving his full effort now, the Boss was forcing him away from the river.

The Boss was evidently going to win; Inigo could not win from swordplay. However, as he reflected, size came as a disadvantage at times; while the Boss was far stronger than Inigo, there was a chance that Inigo was more agile. It was a risk he'd have to take.

The Blue Shield Inn (24)



"Halbert! Help!" Inigo shouted, hoping to distract the Boss for a moment. It was a simple trick, but it worked: as the Boss turned for a second, Inigo sprinted toward a tall tree that stood next to the inn. He grabbed onto the trunk and began to climb it. Looking down, he saw the Boss attempt to climb to the lowest branch; failing, the Boss stood on the ground and looked at Inigo, who was now nearly at the height of the roof.

The Blue Shield Inn (25)

Inigo grinned. "Having trouble?" he asked, tauntingly.

"You think you've won, haven't you?" the Boss replied. He chuckled, seeing the horrified look on Inigo's face as he suddenly realized that the Boss had a plan. "Oshi Kari Donoshi!"

The Blue Shield Inn (26)

Time seemed to slow down as Inigo felt himself being thrown from the tree. It was over - all over. The Boss had won. Reghof was dead. Filberth was dying. Inigo was about to die. They had lost.

The air rushed against Inigo's back as the ground grew closer and closer, but Inigo felt as though he was moving slowly, gently. It was almost as though he was falling asleep; the air was like a soft cushion beneath his body.

The Blue Shield Inn (27)


Inigo hit the ground, dead.

The Blue Shield Inn (28)

The Boss turned to Filberth, who laid unmoving, having lost a great deal of blood. The Boss muttered a few words, and Filberth sat up, rubbing the wound that was quickly healing. Looking to his side, he noticed a small pile of weapons next to him, including his bow.

"What-?" Filberth started, confused.

"Inigo...ceased to entertain me, as one could say," the Boss responded. "Instead, you shall be my "entertainment". When I win, I will heal you so that we can keep fighting. While my training with Gavon can be useful, it's far better to practice on an enemy, where I don't particularly care if I kill him. Are you ready?"


The Blue Shield Inn (29)



Filberth nodded, pulling out his bow and stringing an arrow, as he glanced to his right.

"A bow?" the Boss asked, chuckling. "Don't worry, I'll give you a sword. I don't intend to force you to use a bow for short-range combat."



"I wasn't intending to use it on you," Filberth responded calmly. He suddenly turned to face Batkin, who stood by the inn, and before the Boss could react, he fired an arrow directly at Batkin's heart. The Rainosian fell to the ground, dead.


The Blue Shield Inn (30)

The Boss turned, stunned, watching Batkin - his closest friend - lying dead. As he spun around to get revenge on the murderer, he paused. Filberth was gone.

Or was he? In the distance, the Boss saw a small figure sprinting away. The Boss ran after Filberth, drawing his sword and preparing to kill the man. Gavin followed closely behind.

The Blue Shield Inn (31)

Filberth looked back at his pursuers. He was tiring, and the men were faster than he was. They would soon capture him.

Drawing his bow, he aimed at the Boss and fired. The Boss fell to the ground; he was not dead, but Filberth had injured him.


The Blue Shield Inn (32)

Gavin stopped and knelt at the Boss's side, presumably to heal him. Filberth, however, knew that this was only a temporary distraction. Thinking quickly, he ran out of sight of the men and changed directions to throw them off.


The Blue Shield Inn (33)

Then, suddenly, Filberth stopped. There was someone in front of him, waiting for him.

Halbert.

The Blue Shield Inn (34)



"Halbert!" Filberth whispered urgently. "C'mon, we have to keep moving; the Boss is coming after us."

"The what?"

"The Boss is a criminal leader of a vast organization of prominent individuals, representing nearly every faction. His goal, apparently, is to become the leader of a large trade empire and to overthrow the authority of the current leaders of these lands. The point is, he wants both of us dead."

"How would he know I'm here though? I didn't come in search of the Boss; I came in search of my father. He's alive, or so I heard; he's hiding in the mountains in this area.

Filberth paused, realizing the truth of what had happened. "Halbert...your father is not alive. That was a lie. The Boss wanted you to come north and used that as an excuse to bring you where he wanted you. From what I've heard, he seems very eager to have you killed, just like he killed your parents."

The Blue Shield Inn (35)

"Then what now?" Halbert asked worriedly, looking over his shoulder to see if the Boss was returning.

"We need to go to Rainos," replied Filberth. At Halbert's inquisitive glance he continued. "We're not safe here. Without Reghof and Inigo, the two of us can't survive out here for long, not with the Boss still at large. Stefan's in Rainos now; he has family there. Hopefully they'll accept us."

"But how would Rainos be safer than here? From what you've said, it sounds like the Boss has devotees everywhere."


"Notice anything about the leaders back there? Gavin, Batkin, and the Boss? Each represents a faction that the Boss has gained control of, and each of those leaders is in control of that faction. Gavin represents Mythron - the corrupt, greedy businessmen who join with the Boss to get more cash. The Boss himself represents the Outlaws. Even though he's a Mythronian, according to Inigo he always connected with the Outlaws more; that's why he raised Inigo as an outlaw. The outlaws don't have that much significance in his ambitions, but he wants them simply for their numbers and because they're more independent and more likely to help him. Batkin represented Rainos, which was his only tie with the Western lands. But Batkin's dead. The Boss just lost his control of Rainos."

"But that won't stop him. Surely he'll just find some other criminal to help him regain Rainos."

"But does he even want Rainos anymore? You see, the Boss wanted Rainos because it was powerful at the time that he was building his organization, and it gave him control over a great expanse of land. However, over the last few months, he's turned his sights toward another faction - a faction devoted to business and commerce, a faction that doesn't value honesty or morality especially highly."

"Enalica," Halbert replied, nodding. "Of course. You're right - Rainos is the safest place right now, especially with Stefan there. Let's go - the Boss could be back any minute."






Note: the events in this MOC took place in September.
___________________________________________________


This was an episode very long in the making. I spent over 3 months on all the builds, although that was partially due to builder's block while building Prison Tower and Mountain Sunset. Anyway, I really hope you enjoyed it; this is my favorite moc to date.


Some people might ask the obvious question: how is an inn a MBC? Well...technically, it's an inn that's repurposed as a prison. Since the villains in the story are Rainosian (or at least have Rainosian ideals) and I'm Rainosian now, it works. This MOC also marks my last build with Mythronian characters; Halbert and Filberth are (finally) going to Rainos, and Reghof is (finally) dead! (and Inigo's dead, too, although I liked him better than Reghof)

Mountain Sunset

Mountain Sunset

The first scene - mountain sunset - which I quite liked. In the background, I played around with mixing sand green with olive green, and I think it turned out pretty well in this build.

Mountain Sunset 3

I really like how the landscaping and rockwork turned out here. The ground even has a few panels, which was hard to do with my limited supply of dark green.

Prison Tower (Main)

Prison Tower was a nice experiment in round walls and stone texturing. This was also my first use of sand blue for wall texturing, and I quite like how it works; it's proof of something that Gilbert said a while back about how pretty much any sand color can look good in stonework. The curved wall was achieved using a ring of hinge bricks, held in place by wedge bricks. The floor was also a interesting idea, with a bunch of 1x1 round tiles in a repeating hexagonal pattern, although the pattern got messed up a little before I could take photos (still, at least I found a good use for all those 1x1 round tiles!) I also designed a small forced perspective (flat) landscape outside the boarded-up hole in the wall.

Prison Tower (15)

The statue was also pretty fun to build, even if it looks like a "Mediterranean Goddess of Fertility" according to Julia LeeP :P



The Blue Shield Inn (2)

The main build, however, was the Blue Shield Inn. I'm really pleased with how it turned out; I tried out some new techniques and styles and improved upon old ones, and the result is my favorite moc ever. Naturally, people are going to compare it to the Black Hammer Inn, but thanks to some of my new ideas and some suggestions from Gilbert, I think I managed to put in a good amount of new features to set it apart from that build. Enjoy the photos!


The Blue Shield Inn (3)

The Blue Shield Inn (4)

The Blue Shield Inn (5)

The Blue Shield Inn (6)

The Blue Shield Inn (7)

The Blue Shield Inn (8)

The Blue Shield Inn (9)

The Blue Shield Inn (10)

The Blue Shield Inn (11)



Comments

 I made it 
  June 26, 2016
Quoting Hadden Kurtz Awesome job! I have one question, what is your technique for the rocks?
Here I used a lot of Mixels ball joints and Bionicle ball joints, as well as a few other various hinge pieces, to hinge the wedge plates. Nowadays I haven't been using this style that much because I'm not particularily fond of how it looks texturally and it tends to be a bit gappy, although it worked well enough in Mystic Isle.
 I like it 
  June 11, 2016
Awesome job! I have one question, what is your technique for the rocks?
 I made it 
  January 22, 2015
Quoting Pieter Dennison Have you always taken inspiration from Luke Watkins because a lot of your builds seem to have his techniques and style?
Luke Watkins is one of my biggest inspirations, but my builds are inspired by a lot of people - Gilbert, David Hensel, Kai, etc. I've been trying to develop a more unique style, my landscaping at least is definitely quite different from any of the people I mentioned
  January 22, 2015
Have you always taken inspiration from Luke Watkins because a lot of your builds seem to have his techniques and style?
  January 15, 2015
@Lego Craze: Lands of Mythron.
  January 13, 2015
What does LOM stand for?
 I like it 
  January 5, 2015
@ Joe hehe
 I like it 
  January 5, 2015
"Meh"
 I like it 
  January 5, 2015
When checking your page today, I somehow glanced over this. In terms of quality, something has finally surpassed your Black Hammer Inn (if something hasn't already). The sheer size alone is impressive, but you managed to maintain the quality of your other builds in such a large space. :O
Halhi 141
 I like it 
Graeme Straughn
  January 4, 2015
Great story and cool build! I like that super tall minifig. :) Great fp in the beginning!
 I like it 
  January 4, 2015
Amazing work. You really ought to receive a job at LEGO.
 I like it 
  January 2, 2015
Third most popular!
  January 1, 2015
It's just waiting for that one like to make it past LOM: Pursuit. :P
 I like it 
  January 1, 2015
Though it appears similar to one of your previous MOCs it is definitely unique. Everything about it is incredible, the trees irregular base, waterfall, and the house itself. The stonework on the building is brilliant! Well done!
  January 1, 2015
I like the way you build the house.its like a log cabin but a trap
 I like it 
  January 1, 2015
99! This deserves it.
 I like it 
  December 31, 2014
Ba ba ba ba ba...I'm lovin' it!!! Seriously though, great work here. While the top landscaping still kinda annoys me :P, I really do love the rest of it, especially that irregular border, all the rockwork detailing, and of course, the house-- you're going to have to work really hard to top this one.
 I like it 
  December 31, 2014
I'll admit, this is pretty cool. Nice shaping of the rock formations, they look very, very natural when seen from a little ways back.
 I made it 
  December 31, 2014
Quoting Mr. Cab 6
Yay, 24.2 points!
  December 31, 2014
6
 I made it 
  December 31, 2014
Quoting Thomas of Tortuga 6
Quoting Ian ... Score of 6. Good Job.
Quoting Asad . 6.2. :P
I asked for one person to score me, not 3 :P Thanks! First time ever that a MBC has gotten above a 4!
 I like it 
  December 31, 2014
This is just, so... epic! I don't even begin to have a word that describes this. You are extremely talented.
  December 31, 2014
6.2. :P
 I like it 
  December 31, 2014
Very Nice!
  December 31, 2014
6
  December 31, 2014
Score of 6. Good Job.
 I like it 
  December 30, 2014
Beautiful work in both the structure and the landscaping. The subtle angles you've got going here are just fantastic. Great build!
 I like it 
  December 30, 2014
great build, especially the house and landscape. Mediterranean Goddess of Fertility is cool too.
 I like it 
  December 30, 2014
Love how organic the terrain looks - nicely done. Lee.
 I like it 
  December 29, 2014
Wow! Man this awesome!
 I like it 
  December 29, 2014
Great work with the details on the inn ! Although maybe you could make branches on that tree so Inigo can sit down on of of them instead of just sitting on top of the leaves.
 I like it 
  December 29, 2014
Impressive. Reminds me a lot of this build: http://www.mocpages.com/moc.php/391188 Great work as usual, sir.
  December 27, 2014
Quoting Halhi141 I disagree with some stuff, like some of the stonework and the minifigure parts in the rocks, but I'm sure I wouldn't disagree with all of it. Thanks anyway.
Well, alright then. :P
Quoting Pros:
Despite the blue sky, Mountain Sunset is awesome. The extremeIy detailed, greebled and cr4zy build has a wonderful effect; I just wish more could have been shown of it. The floor of the prison looks great; that's a really good use of those tiles. The main build has a fantastic layout and design. The rocks are great and the landscaping on the lower level is nice. The river looks really good for the most part. The part of the Inn that sticks out over the river looks great, angled as it is and with flawless whitewash coloring. That tilted barrel also adds to the effect a lot. The window detailing is also very nice. Lovely use of the whip and broken round 1x1 tile as a handle.
Quoting Cons:
The stonework of the prison is way too cha0tic and the statue looks buIky and welrd. On the main build, the landscaping on the path/upper level is pretty bIand - each layer is one plate above the other in a st4ndard, straight bl0cky fashion with no slopes or angles. N0t much color, either - no cobblestone path, rocks or olive green up there to break up the brown, which there is too rnuch of. The river looks great overall, but the transition from foamy white to blue is much t00 sharp. You can also see the holes of white headlight bricks at the top of the waterfall, which stick out kind of pailnfuIIy and could have been resoIved by 1x1 plates or something. The stonework in the Inn is rather chaotlc and vioIates some previous policy of yours - d0n't make things stick out 2 plates or more. The whitewash in many places is just a little too cr4zy due to the placement of tan and dark tan - also vioIates your previous policies. The trees are the same design as those on Black Hammer - good, but some new designs would have been b3tter. Same with the roof. New designs for those two points likely would have l3ssened the BHI-reh4sh accus4tions you've been getting.
Quoting Overall:
Overall it's very good, but the points that I listed stIck out a lot. The cr4zy stonework and bIand landscaping (on the upper level) really both3r me. Still, it's a great build well beyond the level of many other builders, particularly this new outcrop of m3diocre mocers that are getting sw4mped with 60, 70, 100 Iikes on their smaII and st4ndard mocs. If they can get that many, yours deserves at least 150.
  December 27, 2014
Quoting Maye Paton Why is the doorknob on the left side of the door?
Why not? The door to my house is like that. It just means the handle is on the right on the inside.
  December 27, 2014
Why is the doorknob on the left side of the door?
 I like it 
  December 27, 2014
That feather tho...
 I made it 
  December 27, 2014
Quoting Rosalyn Crown Absolutely stunning. ~Phoenix Rose
Thanks!
Quoting Joseph Tyer ... All I can say is WOW! The rockwork is phenomenal! I wish I could build like that...
Thanks Joseph!
 I like it 
  December 27, 2014
Absolutely stunning. ~Phoenix Rose
 I like it 
  December 25, 2014
... All I can say is WOW! The rockwork is phenomenal! I wish I could build like that...
 I made it 
  December 25, 2014
Quoting Kai Bernstein You disagree with all of my thoughts on this moc (voiced or not), so I'll just say nice build. :P
I disagree with some stuff, like some of the stonework and the minifigure parts in the rocks, but I'm sure I wouldn't disagree with all of it. Thanks anyway.
Quoting Kai Bernstein Also, why does everyone keep saying "Are you sure you're Halhi?" and stuff along this line, or getting all shocked? You've been making builds of this type/level for a while now! :S
The only time I've ever gotten close to this level is the BHI, and that was only one build - this is still certainly better than anything I've built before, or at least the main scene is.
 I made it 
  December 25, 2014
Quoting Micah the Fire-breathing Hobbit ...
...
Quoting Patrick Massey Brilliant story and build! Truly amazing work here, so much to appreciate and learn from here. Quite inspiring!
Thanks Patrick!
Quoting Nathan Pownell Wow, this is great! It's so beautiful... And real! Splendid work!
Thanks Nathan!
 I made it 
  December 25, 2014
Quoting Mark McPeek Yup, this certainly looks like Halhi built it.... ;) Jokes aside - wonderful work! The inn looks just like many of your other buildings, but improved from the "last version", if you get what I mean. What really sticks out for me is the landscaping, though. Nothing to complain about. The textures and colours are spot on. It almost looks real, and that's very hard to do, in my opinion. Once again, fantast work!
Thanks Mark!
Quoting Jacob Syrups Awesome job!
Thanks Jacob!
Quoting Professor B. No. Way.
:P Thanks Prof!
 I like it 
  December 25, 2014
Wow, this is great! It's so beautiful... And real! Splendid work!
  December 25, 2014
Also, why does everyone keep saying "Are you sure you're Halhi?" and stuff along this line, or getting all shocked? You've been making builds of this type/level for a while now! :S
 I like it 
  December 25, 2014
You disagree with all of my thoughts on this moc (voiced or not), so I'll just say nice build. :P
 I like it 
  December 24, 2014
Brilliant story and build! Truly amazing work here, so much to appreciate and learn from here. Quite inspiring!
 I like it 
  December 23, 2014
...
 I like it 
  December 23, 2014
No. Way.
 I like it 
  December 23, 2014
Awesome job!
 I like it 
  December 23, 2014
Yup, this certainly looks like Halhi built it.... ;) Jokes aside - wonderful work! The inn looks just like many of your other buildings, but improved from the "last version", if you get what I mean. What really sticks out for me is the landscaping, though. Nothing to complain about. The textures and colours are spot on. It almost looks real, and that's very hard to do, in my opinion. Once again, fantast work!
 I made it 
  December 23, 2014
Quoting Gabor Horvath Wow! What a detailed and accurate job on the walls and the rocks! I'm sure you have very much patience! Does it take a long time to figure out everything on this type of mocs, or it is "easy" for you?
Thanks! Some things, like the whitewash texturing and ground layering, are fairly easy, although they take some time; other things, like the stonework, the rocks, and the trees, take a while to figure out.
 I like it 
  December 23, 2014
Wow! What a detailed and accurate job on the walls and the rocks! I'm sure you have very much patience! Does it take a long time to figure out everything on this type of mocs, or it is "easy" for you?
 I made it 
  December 23, 2014
Quoting Thomas Haas Wonderful Moc!
Thanks Thomas!
Quoting Ape Fight Gosh this is beautiful! The geometric anarchy of this is bewitching. I only work in straight lines with Lego, and builds like this absolutely delight me : ) Brilliant beautiful amazing work, 10/10 : ) And big congrats on all the bloggings too!
Thanks Ape! Yeah, it's pretty hard working with all those angles and curves - someday I want to incorporate even more dilapidation into a building, rather than just the angles in the stonework.
 I made it 
  December 23, 2014
Quoting Armon Russ Outstanding as always. Though details aside, it's a bit remniniscent of "Trouble by the Inn." Basically, they're both inns on a hill beside a river. Plus they use pretty much the same colors. But of course the specifics make up for it. Especially your other two builds, Prison Tower and Mountain Sunset. The landscaping and textures are phenomenal. The story, on the other hand, is to be reckoned with. The dialogue seems to be simply for the purpose of explaining everything that's going on. :P I also don't like how Reghof suddenly just disappeared and we're told he's killed without much notice. Inigo's death was kind of uncalled for, and the Boss healing Filberth just to be his 'entertainment' is a little rídiculous. However, the ending is intriguing. The Boss's trade empire conspiracy sounds pretty impressive, and when I heard his next target is Enalica, well, I'm kind of curious. What exactly are the Boss's plans for Enalica? If you prefer not to say, that's fine. I do enjoy suspense. ;) Again, great build, and the story is good, though not excellent.
Thanks Armon! Yeah, the dialogue is a lot for explanation...that's what happens when I try to fit a whole season's information in one episode. But...Inigo's death was uncalled for? I spent practically my entire time in both this MOC and the second half of my LOM season 1 setting him up for this death! Regof didn't disappear without notice, he was doing exactly what Filberth told him - staying back and waiting to enter the inn later. His death was rather sudden, but what can I say - he was my least favorite character and he deserved an unimportant death after having so much undeserved time in the spotlight ;) As to the Boss's entertainment, well...my original plans for the story was for the healing thing to take place several times but...for reasons I can't remember, I ended up discarding that idea - in any case, he (partially) heals Filberth, knows he can defeat him, loves fighting, overestimates his strength... As to the Boss, you'll see - next summer, I think.
 I made it 
  December 23, 2014
Quoting Infernum Mythron-Bane Sunset build is ok, can't really tell what's going on. Main build is awesome, don't like the well. Still really don't like the tower build, just looks kinda squished and ugly IMO. And the story could use work. It's too long for my tastes. :P. Anyway, awesome to see all this finished! Great work!
I agree about the first two, sorta, but what well?
 I like it 
  December 23, 2014
Sunset build is ok, can't really tell what's going on. Main build is awesome, don't like the well. Still really don't like the tower build, just looks kinda squished and ugly IMO. And the story could use work. It's too long for my tastes. :P. Anyway, awesome to see all this finished! Great work!
 I like it 
  December 23, 2014
Outstanding as always. Though details aside, it's a bit remniniscent of "Trouble by the Inn." Basically, they're both inns on a hill beside a river. Plus they use pretty much the same colors. But of course the specifics make up for it. Especially your other two builds, Prison Tower and Mountain Sunset. The landscaping and textures are phenomenal. The story, on the other hand, is to be reckoned with. The dialogue seems to be simply for the purpose of explaining everything that's going on. :P I also don't like how Reghof suddenly just disappeared and we're told he's killed without much notice. Inigo's death was kind of uncalled for, and the Boss healing Filberth just to be his 'entertainment' is a little ridiculous. However, the ending is intriguing. The Boss's trade empire conspiracy sounds pretty impressive, and when I heard his next target is Enalica, well, I'm kind of curious. What exactly are the Boss's plans for Enalica? If you prefer not to say, that's fine. I do enjoy suspense. ;) Again, great build, and the story is good, though not excellent.
 I like it 
  December 23, 2014
Wonderful Moc!
 I like it 
  December 23, 2014
Gosh this is beautiful! The geometric anarchy of this is bewitching. I only work in straight lines with Lego, and builds like this absolutely delight me : ) Brilliant beautiful amazing work, 10/10 : ) And big congrats on all the bloggings too!
 I made it 
  December 23, 2014
Quoting Lego Builders Love the rustic look. Great photography. -LB Senior
Thanks!
Quoting Ian Spacek Beautiful exterior and landscape.
Thanks Ian!
Quoting Gilbert Despathens
Thanks for your comment(s)! I'll reply in the chat group.
 I made it 
  December 23, 2014
Quoting Mate Paton Dude! Epic build! I love how you always try to use different colors and techniques to really make your builds stand out, well done Halhi ~ Mate
Thanks! Yeah, lately I've been trying to avoid using some of the traditional color schemes (especially dark tan and green) to make my MOCs more interesting
Quoting Nick Barrett It's very hard to convey the spirit-level free world houses like this were built in using resolutely square lego, but you've done it. An amazing build.
Thanks Nick!
 I like it 
  December 23, 2014
Beautiful exterior and landscape.
 I like it 
  December 23, 2014
Love the rustic look. Great photography. -LB Senior
 I like it 
  December 23, 2014
It's very hard to convey the spirit-level free world houses like this were built in using resolutely square lego, but you've done it. An amazing build.
 I like it 
  December 23, 2014
Dude! Epic build! I love how you always try to use different colors and techniques to really make your builds stand out, well done Halhi ~ Mate
 I made it 
  December 23, 2014
Quoting Justin M The main house is incredible. Top-notch stuff!
Thanks Justin!
Quoting Master<>Brick . You sir, are becoming outstanding at landscape. Keep it up!
thanks!
Quoting Reese Hawthorne Awesome! Great build! But poor Inigo...
And nobody cares about Reghof, as I expected XD Thanks!
 I made it 
  December 23, 2014
Quoting Calvin . Ikr? They just kind of stand there..and when Filberth goes up in the tree all he does is sit there..he could've made him climbing at the side..but amazing build anyway.
Did you read the story? A lot of the posing was limiting by the amount of action in the story, but the action in the poses follows the story almost perfectly. In the example you gave, for instance, the text that goes along with the picture is when he's taunting the Boss from the top of the tree, not climbing the tree...thanks anyway though
Quoting Joseph Olson All I'll say is that this build is amazing. Your story comes to a head very nicely here and sometime I'll get around to reading the whole thing! Fabulously marvelously done!
So you didn't read the story? Why not, it's not like it's long or anything XD thanks!
 I made it 
  December 23, 2014
Quoting Mariner 1000 It's about time. jk :P Incredible job Halhi! The story is well written, even if Inigo died D:, and the build speaks for itself. One thing that I think looks fine but could look better is the trees if you have more leaf pieces. Anyways that's my thoughts. This is, imo, your best build so far.
What I really wish they'd make is dark green 3x4 leaves - I only have 5x6 leaves so it's hard to place them perfectly in ways where the shape doesn't get in the way and where they don't look too big. Anyway, thanks!
Quoting Bern P Amazing!! I love the roof. And rocks. And everything else. Great job! Strange, I know someone called Inigo Montoya.
Thanks! Yeah, in round 4 of the tourney last year, I had to make a princess bride scene so I decided to sorta set it in my LOM story...
Quoting --R.K. Blast-- Wow! A lovely build. Great work. --Blast--
Thanks!
 I like it 
  December 23, 2014
Awesome! Great build! But poor Inigo...
 I like it 
  December 23, 2014
You sir, are becoming outstanding at landscape. Keep it up!
 I like it 
  December 23, 2014
The main house is incredible. Top-notch stuff!
 I like it 
  December 23, 2014
All I'll say is that this build is amazing. Your story comes to a head very nicely here and sometime I'll get around to reading the whole thing! Fabulously marvelously done!
  December 23, 2014
And also, you could've at least made Inigo's legs move when he was 'falling'..
 I like it 
  December 23, 2014
Quoting Deus "Big D." Otiosus I did like the house MOC, but your story just looked like a few minifigures thrown on a MOC. If you are going to do stories, I suggest you improve your minifigure positioning to be more engaging.
Ikr? They just kind of stand there..and when Filberth goes up in the tree all he does is sit there..he could've made him climbing at the side..but amazing build anyway.
 I like it 
  December 23, 2014
Wow! A lovely build. Great work. --Blast--
 I like it 
  December 23, 2014
Amazing!! I love the roof. And rocks. And everything else. Great job! Strange, I know someone called Inigo Montoya.
Halhi 141
 I like it 
Benjamin Corey
  December 22, 2014
Great MOC and story.
Halhi 141
 I like it 
John Smith
  December 22, 2014
Wow, spectacular! You've surely outdone yourself this time! The landscape, rockwork, textures, and roof are all almost flawless! Stellar work, Halhi!
  December 22, 2014
I think I've written enough here - I looked through the comments and it turns out that mine are the party-killers in the bunch. Sorry about that - this time, it's mostly because I've already mentioned most of the best details in the chat. Speaking of the chat, that's where I'll post any more commentary I have about this build... tomorrow, at least, so you have time to bask in your well-deserved glory beforehand.
  December 22, 2014
I'm not sure if I ever saw this detail before, but I like the use of vines to frame that second-floor window. Between that detail and the whip on the sign, you should go in for a heavily-decorated cottage sometime. Also, I still think you should post the mountain and dungeon scenes as separate builds maybe next week and the week after, because they really deserve some extended praise and I would love to have another opportunity to give smileys to them.
 I like it 
  December 22, 2014
Since I've seen so many WIPs and even proof-read the story, I don't get a huge kick out of seeing the completed project, but it's still very nice. Maybe all three of those trees could have been consolidated to reinforce the one that's important to the story (since the other two aren't enough to make it look like a forested area) and maybe the stream could have gone in a different direction this time, but those points are academic and probably not even that useful for the future unless you're crazy enough to go back for Round 3. There are still some last-minute surprises, though, some of which are good and some of which are not-so-good. The good surprise is the use of rods as braces for the overhang's supports, which really make that overhang credible as something more than a gimmick. The bad surprise is that, mostly due to the alignment of the roof, this inn looks more squat and thus less awe-inspiring than your last one, something that I really didn't see coming in the WIPs. Even so, this inn is a work to be proud of and, if not enough to eclipse the last one, it deserves to go far.
 I like it 
  December 22, 2014
It's about time. jk :P Incredible job Halhi! The story is well written, even if Inigo died D:, and the build speaks for itself. One thing that I think looks fine but could look better is the trees if you have more leaf pieces. Anyways that's my thoughts. This is, imo, your best build so far.
 I made it 
  December 22, 2014
Quoting John Smith Wow, spectacular! You've surely outdone yourself this time! The landscape, rockwork, textures, and roof are all almost flawless! Stellar work, Halhi!
Thanks John!
Quoting Michael K. Awesome terrain!
Thanks Michael!
Quoting Drew Johnson Very, very nice! I love the path, and the buildings look great!
Thanks Drew!
 I made it 
  December 22, 2014
Quoting Thomas of Tortuga I was reading through, studying everything, and was going to write a big critique. But I can't find anything in the build to pick on. At all. This is gorgeous. You nailed the angles of the walls and the roof. The stonework is amazing. My favorite turned out to be the MDF log bricks there- the spot of color there is perfect. What I wasn't expecting was for the rest of the building to also be so great. The roof is awesome, and the whitewash is sorta messy close-up but looks great when you step back.
I agree - those MDF bricks look so awesome in the stonework, especially with the dark tan around them. I think I have a few more MDF pieces; I'll have to go find them so I can use them more in the future. Thanks!
 I made it 
  December 22, 2014
Quoting Benjamin Olson Incredible! That was awesome. Very good job on the story, and I liked the cell a lot. The trees were also very good. Basically, there wasn't much in the whole build and story that wasn't really, really good. Great job!
Thanks Benjamin! (2 Benjamin's in a row? That's impressive)
Quoting David FNJ So awesome Halhi! You did not disappoint! Love the architecture here, and the landscaping is very nice (those rocks!). Fabulous work on the textures as well. Again, awesome job!
Thanks FNJ! Really glad all that work paid off.
Quoting Fraser Robinson So this is what you have been up to the past couple months. Beautiful MOCs and a great story. Simply splendid.
Thanks Fraser! Good to see you back; will we be seeing any more LOM MOCs from you?
 I made it 
  December 22, 2014
Quoting Ian ... What a great way to commemorate my Birthday. Thank you. It looks great Halhi.
That was some great, totally-intentional timing, wasn't it?
Quoting Deus "Big D." Otiosus I did like the house MOC, but your story just looked like a few minifigures thrown on a MOC. If you are going to do stories, I suggest you improve your minifigure positioning to be more engaging.
I don't really know how the posing could be more interesting - the speech sections aren't particularly interesting pose-wise, but the action was pretty good, I thought.
Quoting Benjamin Corey Great MOC and story.
Thanks Benjamin!
 I made it 
  December 22, 2014
Quoting Timothy Post Amazing job Halhi! Everything here looks perfect, Your best yet!
Thanks Timothy! Yeah, I think this is my new favorite too; when I started I wasn't sure if I could do better than the Black Hammer Inn, but it's nice to know that I can improve past even that level.
Quoting Zach Lucia Holy cow! Wow, wow, wow, wow, wow, wow, wow. Need I say it again? Wow. ~Zach
Wow, that's a lot of wows. Thanks Zach!
Quoting Finn tegotash Wow! This shaped up really nicely! The level of decay is perfect!
Thanks Finn!
 I made it 
  December 22, 2014
Quoting Joel Tyer Great build Halhi
Thanks Joel!
Quoting Asad . Fantastic. I envy your awesome skills.
Thanks Adam!
Quoting Graham Gidman These builds are pretty insane! You've done an amazing job, Halhi!
Thanks Graham!
 I made it 
  December 22, 2014
Quoting Noel ~ Looking awesome as usual! Can't wait for the story -Noel ~
Thanks Noel!
Quoting Thomas of Tortuga IT'S HERE!!!!!
:P
Quoting Hildigrim Took i love it amazing work! looks amazing! how long did the writing take?
About 3.5 months, working on and off.
 I made it 
  December 22, 2014
Quoting Mr. Cab Wow. I was expecting a lot of this build, and you didn't disappoint. Although I do think that the sunset scene wasn't really needed for the story...
It wasn't entirely necessary, but it made a nice opening picture and I loved that build, so I figured why not.
 I like it 
  December 22, 2014
Very, very nice! I love the path, and the buildings look great!
 I like it 
  December 22, 2014
Wow. I was expecting a lot of this build, and you didn't disappoint. Although I do think that the sunset scene wasn't really needed for the story...
 I like it 
  December 22, 2014
Awesome terrain!
 I like it 
  December 22, 2014
I was reading through, studying everything, and was going to write a big critique. But I can't find anything in the build to pick on. At all. This is gorgeous. You nailed the angles of the walls and the roof. The stonework is amazing. My favorite turned out to be the MDF log bricks there- the spot of color there is perfect. What I wasn't expecting was for the rest of the building to also be so great. The roof is awesome, and the whitewash is sorta messy close-up but looks great when you step back.
 I like it 
  December 22, 2014
So this is what you have been up to the past couple months. Beautiful MOCs and a great story. Simply splendid.
 I like it 
  December 22, 2014
So awesome Halhi! You did not disappoint! Love the architecture here, and the landscaping is very nice (those rocks!). Fabulous work on the textures as well. Again, awesome job!
 I made it 
  December 22, 2014
Quoting Defiant Banana AGGHHHH! How lo0ng did this take you to build?????
The main build took 1.5 months, the whole thing took 3.5 months. Thanks!
 I like it 
  December 22, 2014
AGGHHHH! How lo0ng did this take you to build?????
 I like it 
  December 22, 2014
Incredible! That was awesome. Very good job on the story, and I liked the cell a lot. The trees were also very good. Basically, there wasn't much in the whole build and story that wasn't really, really good. Great job!
  December 22, 2014
I did like the house MOC, but your story just looked like a few minifigures thrown on a MOC. If you are going to do stories, I suggest you improve your minifigure positioning to be more engaging.
 I like it 
  December 22, 2014
What a great way to commemorate my Birthday. Thank you. It looks great Halhi.
 I like it 
  December 22, 2014
Wow! This shaped up really nicely! The level of decay is perfect!
 I made it 
  December 22, 2014
Quoting Freeling ++ You have waay too much time on your hands. Lucky.
Hey, it did take almost 4 months to make this :P
 I like it 
  December 22, 2014
Holy cow! Wow, wow, wow, wow, wow, wow, wow. Need I say it again? Wow. ~Zach
 I like it 
  December 22, 2014
Amazing job Halhi! Everything here looks perfect, Your best yet!
 I like it 
  December 22, 2014
You have waay too much time on your hands. Lucky.
 I like it 
  December 22, 2014
These builds are pretty insane! You've done an amazing job, Halhi!
 I like it 
  December 22, 2014
Fantastic. I envy your awesome skills.
 I like it 
  December 22, 2014
Great build Halhi
 I like it 
  December 22, 2014
i love it amazing work! looks amazing! how long did the writing take?
 I like it 
  December 22, 2014
IT'S HERE!!!!!
  December 22, 2014
Looking awesome as usual! Can't wait for the story -Noel ~
 
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