Like I mentioned before, I’m into games at the moment and as a result, they became a source of inspiration for this and some of my next MOCs.
About this creation
Skyrim impressed me deeply (and still does, by the way, because after more than 120 hours, I’m still far from being half the way through the game).
I entered Riften for the first time at 3.00 a. m. when I was ill in RL and hated the arrogant people there instantly (though I love the typical Riften birches).
But I was fascinated by the architecture and in the end, Riften was the place where I married my husband.
I originally planned to build the whole marketplace and a few of the channels, but my last MOC was already a huge one and the next two (“Dragon Age: Inquisition” and “Elder Scrolls Online”) are large ones, too. Therefore I decided to focus on nice little building techniques.
Speaking of building techniques, the technique I used to build the wall is based on SlyOwl’s incredible idea. He is such an amazing artist.
Thanks to everybody who worked on this fantastic game.
This is a reference screenshot from the game “The Elder Scrolls V: Skyrim” on which I based my latest MOC.
It's such a a great game isn't it? Have you joined the thieves guild? Anyways, great vignette! It captures the style of Riften well, and has nice detials. I'm glad you included the cross hatch on the bottom of the stands, that makes it instantly recognizable. Also for the wall technique, are the plates just balanced that way or are they attached in any way?
Cool build. I've never played the game, but many of my friends (and also my Dad) have experienced Skyrim addition and withdrawal. Speaking of video game builds, do you think tat to do a proper MOC based one of the Dark Souls games, would it have to be as hard to build as it is to play? Great work.