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LoM - November UC: After the Fight (Character Intro)
LoM - November UC: After the Fight (Character Intro)
About this creation

Name: Creyford Ravel
Faction: Outlaws
Living in Argentia


They had come. Dwarves. They came to destroy, what we had built up for years. To kill defenseless miners. To burn down everything whatever would try to thwart them. To reach the coast toward Larpang, where they wanted to attack our chipped, just painful arranged navy. The way through our village would be the shortest, and a little, terrible fun to kill us. But they didnīt expect that we would defend ourselves. They didnīt expect to fail.


Our spies told us hours before the fight that an army of dwarves would be on their way to our village. There only lived about four dozen people in our village Argenita, and just a handful of them were skilled for fighting. We agreed to defend our village, and therefore Larpang as well, with all means and armed ourselves with every weapon we had. There were about ten of us, to hold up an hole army of dwarves. But we had little advantages; we were familiar with the terrain, the entry of our village bordered directly to a small dirt road. That way the dwarves were forced to attack just in small groups, what increased our chances to push the them back. We cut down some trees and arranged the wood to a crowd directly on the way. Then we were waiting, freezing, but the expectation kept us afoot.


And then they came.


No one of us thought ever longer of a possible victory. We counted on about fifty dwarves. There were
hundreds. They came fast, their angry roars rang across. We set the wood on fire and pulled out our weapons. Then the fight started.


We stuck our swords through their corslets, slashed at heads, chopped into arms and legs. The ground were filled with bleeding bodies and casualties crying out with pain. But the dwarves were too numerous. Soon the first of us was killed, the sword deep in his chest. He fell to the ground, crying, and didnīt stand up again. Further ones followed. Slowly we despaired, the very amount of the dwarves almost crushed us. But we continued fighting, our anger grew with every dead man. Another fighter of ours fell, and another one. And another one. I was alone with the two best fighters of the village, the dwarves before us, the crackling fire behind.


But they didnīt attack. They turned and went slowly back the way theyīd come, one by one. I understood. They had suffered too much casualties, and therefore they drew back for a siege. The night fell, and the dawn has broken.


We have won for the moment. But sooner or later we get lost. Our reserves will last one or two weeks, and then we would slowly but surely die of hunger. With the dwarves in front of our village we donīt have the chance to leave our city. We cannot warn someone that they are coming. We cannot send a messenger. We cannot search something to eat. If we donīt get help, Larpang will be in great danger, and this danger is too horrible to ignore it. Yes, thatīs the only thing we all have to do. Helping each other.

***



Some more closeups and different angles.


























Thanks to Commander Wolffe CC-3636 for lending me some bricks!
Visit the The Lands of Mythron-Homepage to find out more.



Comments

 I made it 
  December 25, 2015
Quoting Gilbert Despathens I think that the skeletons get the point across nicely, and it is really hard to get a pile of normal minifigures to look appropriately dead.
Yeah, thatīs what I tried to figure out.
  December 10, 2015
I think that the skeletons get the point across nicely, and it is really hard to get a pile of normal minifigures to look appropriately dead. Still, I don't think you really need the content warning on this one - it's not that much more gory than many LOM builds can be.
NGCHunter 2
 I like it 
Argo ~~
  December 2, 2015
Beautiful landscaping and such, and that main picture makes a good intro. But the pile of skelotons with blood doesn't make a lot of sense to me. Welcome tot he Outlaws though! ~Argo
 I like it 
  November 29, 2015
Well, that was violent. But very nice intro. I will wait to see how you story unfolds.
 I made it 
  November 29, 2015
Quoting jonnylegoboy911 . Nice story and build. The bodies being skeletons already makes no sense though.
Yeah, I know :D I did it because you can stick swords and such things better into skeletons (as cou can see at the images) and it looks more like a hard fight.
 I like it 
  November 29, 2015
Neat work NGCHunter 2. The main photo with the characters in front of the flames is very striking.
 I like it 
  November 29, 2015
Nice story and build. The bodies being skeletons already makes no sense though.
 I made it 
  November 29, 2015
Quoting ~ Adair ~ While the skeletons and gore etc. might be overdone...
Quoting Reese Hawthorne I agree with Joseph about the skeletons and gore...
Yeah, there might be too much skeletons and blood, but I wanted to show that there has been a really hard fight (and 7 Outlaws died there...).
 I like it 
  November 28, 2015
Invasion being repelled.....mass of dead bodies..looks like an awesome Outlaw intro to me. I do agree with the others, the landscaping is quite good. And the fire adds something too. Keep it up!
 I like it 
  November 28, 2015
I agree with Joseph about the skeletons and gore. Welcome to LOM!
 I like it 
  November 28, 2015
This is a wonderful Character intro. I very much look forward to how your story will progress. Great build, too.
 I like it 
  November 28, 2015
While the skeletons and gore etc. might be overdone, I really like the landscaping and story! Welcome to the Lands of Mythron!
 
By NGCHunter 2
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LEGO models my own creation MOCpages toys shop LoM - November UC: After the Fight (Character Intro)Villages and town layouts


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