Celebrating 20 years existence of Quake the legendary FPS game.
About this creation
The Initial Experience
I never knew about Quake until the year of 1998 when I got into high school. The library computers of the time were brand-new and had the necessary performance required to run the game. It certainly made a big impression on me watching my classmates play multiplayer deathmatches. To me this type of game play was unknown since before. Every school break there would be a literal rampage of teenagers running to the library to get a computer each before everyone else. No matter how short or long the break it was always the same. I was never this fanatic or good as a Quake player but I still enjoyed it very much. As a spectator at almost every school break it was interesting to see how good you really could become and certainly also beyond that skill-level. Personally though I found other game types more interesting in the early 2000s, mostly about cars with Need For Speed which became a fanatic interest for me until this day. But I never left my love for FPS and has played a lot of Quake 3 Arena which brought me back to the first original Quake. That is why I found it necessary to celebrate the anniversary of this great shooter.
Building techniques and design
• Quake stands 51 cm tall and 37 cm wide
• It consists of 301 parts
• Designed in LDD
• As far as I know it is the only Lego Quake logo in existence
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