The final category is:
Some examples: Aragon and the hobbits in a circle stabbing the Witch-King on Weathertop, an evil version of Rivendell, a white Barad-dur with a beautiful woman's eye instead of Sauron's Eye, or the Nine White Riders who are sent out to bring joy and peace to the peoples of Middle Earth.
I chose to build a friendly version of the evil fortress of Dol Guldur built and controlled by Gondor. In the real Middle-Earth universe, Dol Guldur was built by Sauron long ago and he resided there until he was banished to Mordor by the White Council. It is in ruins and surrounded by the dark forest of Mirkwood. In my version, the fortress was built by Gondor as a military outpost in the nice forest of Mirkwood. In this scene, the king of Gondor is at the fortress and an evil version of Gandalf the Grey approaches the castle. I tried to incorporate architectural features of Dol Guldur, as well as the bridge leading to the castle. I replaced the ravine below (that is shown filled with thorns and brambles in The Hobbit movies) with leaves and patches of flowers. The blue in the rocks was a bit of an experiment, but gave it a more interesting fantasy look, and turned out fairly well in my opinion. Be sure to check out the pictures of the interior! Good luck to my opponent, and thanks to the judges for hosting an awesome contest!
Here I reconstructed a switched version of the battle between the White Council and Sauron (Instead, it shows the Dark Council fighting the king of Gondor)
Noice. Classic, I remember back two years ago when you were just starting to come on the scene here at the Pages, boy have you come far... Absolutely love what you've done here, the rockwork is exceptional and provides just the slightest contrast between the even better stonework. The landscaping does a fine job of completing the "switched" feel and really makes this scene look beautiful. I'm still trying to wrap my mind around an evil Gandalf, but I guess essentially, that would make him a Saruman sort of character ;) A big "well done" from me, I'm awed. God bless and keep right on brickin'! ~Promar~
Awesome job on this one Timothy!! Probably your best MOC yet! The rocks and foliage are amazing along with the rest of the landscape! You did a great job making the castle look so similar to Dol Guldur! Best of luck in the last round!! :D:D
It's a not so convenient item in the last round as in the one before, but you've brilliantly managed it, CB! Your MOC is more "true-to-life" for a ME build than your opponents one i.m.o., so Kudos and congrats!? ;) I think, your last build is the real winner and so the whole thing should be rocked by you... !
First off we have two amazing builds. I am going to write up the reviews/vote all in one.
Classical better captured the original feel, his really feels like Dol Guldur, where John's feels less like Minas Morgul. However with no stipulation to base the build off of the movies or Alan Lee/John Howe's painting, this doesn't impact much.
John wins in the presentation of the build. His build presents itself well, with the white walls, and the very blue water. Classical's is a little more monochromatic. Which has its own charm, but doesn't stand out as well.
Classical wins in rockwork, his seems more natural and varied, where John's seems more repetitive.
I'm calling it a draw on the brick work. Classical's is more old/worn and detailed, but John's is new and clean with nice crenellations and color variations.
Classical wins foliage, more detailed, diverse, and natural looking.
Classical wins, fitting in the category. Although neither one of you really emphasized the implications of the sides being switch. Classical covered it better , with the Black council figures and the overall feel of the build. Classical's feels like a good guys castle in LotR, where John's feels more out of place in LotR.
John: You have a phenomenal build, it is clean, picturesque, and dynamic. It is an overall amazing build.
Classical: You have a great build with lots of good details and nice techniques. It is not as striking as John's, but fits the contest better. For this reason Classical gets my vote.
This was a really tough call and you both did absolutely fantastic. Thanks for entering.
Both of your entries were excellent. I had a VERY hard time deciding which one to vote for, but in the end, I voted for John. I felt that he used more unique and interesting techniques than Classical, though I felt that Classical captured the feel of his chosen place better. Excellent work both of you!
@Isaac, interesting thought. I do agree some of the Elvish environments are beautiful and decidedly non-grimy, but I feel like that beauty goes hand in hand with an organic, almost alien architecture. On a different note, John's piece proves that simple, clean walls belong in a castle builder's repertoire just as much as the more common, heavily-greebled walls. If I've enjoyed anything from this contest and Tim's recent LCBTC, it's seeing people build more realistic walls, since I'm not a fan of the super-textured style.
Splendid finish to your MELO entries! This is certainly my favorite build of yours so far. The bridge is excellent, and your layout reflects Dol Guldur very well! Great to see you fit a little interior in as well :smiley:
@VAkkron: I think that both this more gritty setting, and John's very clean, 'perfect' location have their place in LOTR. The movies make us more familiar with decaying structures and dark times, because of the age they portray. But even within the films you have tremendously beautiful settings like Rivendell, and Lothlorien (neither of which are at the height of their glory, due to the Elves time in Middle Earth coming to an end, and many departing for Valinor). Minas Tirith, Osgiliath, and Minas Ithil (which later became Minas Morgul) would have been stunning well kept fortresses and cities while the Númenórean's were at the height of their power.
That's a really good point that Elio brings up. I have been impressed by John's castle, which is superb, but it's a bit too perfect for my liking and it really doesn't fit the gruesome and grimy feel of LOTR. By contrast, yours actually does, and while it doesn't ring "good" quite as well as John's, it definitely speaks of a peaceful location, quite the opposite of the canon Dol Guldur. Great work Timothy, it's been so fun seeing you kill it this competition.
Both Great builds. You get my vote. At first, technically I think the build of your opponent is a bit better. Both builds fit the category. I am a bit dissapointed that you both build a Good version of a bad location... I would have loved to see it the other way round. A bad hobbithole! That would have been great! Now for why you get my vote. Because both builds look great and have both Good and Some bad points. Your build fits better in the lord of rings world for me and the build of John would be great in a Disney world. And it's a lord of the rings world contest, so that's why you get my vote. Now it's up to my fellow judges. Great final round! Greetz, elio
Let me start off by saying that both of you have built an exceptional set of entries in this contest, and it was an honor judging them. While both of you equally deserve this title, I have to decide on one winner, so let me start nitpicking. Both of you transformed an evil fortress into a more peaceful, majestic castle, and you both excelled at that. Your opponent's choice of using white bricks gives the castle a more "noble" feel. I rarely see white in a castle, but he made it work. Also, his battlements were the best part of the build for me. Meanwhile, you went for a standard light bley castle, however you did a better job at adding texture. While you had more complex rockwork, you did leave one edge untouched which was not to my liking. Both of you did well on scenery, but your opponent's was far superior. In essence, I had to vote for John in what was an extremely close match. Good luck with the remaining judges!
Outstanding work! I could tell from the thumbnail that you built a "good" version of Dol-guldur, so well done. Your rockwork is certainly better than John's, and your towers have a gritty feel to them which fits your choice of subject matter perfectly. All the best with judging; you and John are pretty evenly matched and it is going to be close.
Awesome Classical! The whole scene is really well composed, the layout of the build is also really nice! Everything blends really nicely together, from the grassy leaves, to the rockwork, to the great castle! The interior is also really nice, and I think my part is the fountain... This is really great and one of your best yet! Glad I suggested you build Dol Guldir, because you nailed it! Keep it up and good luck bro! :D
Kudos to the judges for such a creative last category, and stellar work by yourself and John on these awesome entries!
I'm personally glad I'm not judging this, because both of you have built some spectacular MOCs!