This is the Tyr Supertank. It is equipped with 10 smoke canister launchers, 4 anti-armor rotary cannons, 22 anti-air heat-seeking missiles, and 1 anti-armor plasma-charged supercannon. It is operated by a crew of three, a driver, a tank gunner, and a tank commander. Since it lacks almost any anti-infantry weaponry, a squad of soldiers is usually assigned to guard it at all times. The tank has a very long range and is mainly used in a support role rather than a frontline role (what tank isn't? :)). It is driven by four super-turbines in its engine compartment.
The tank is just over 1 foot long from the tip of its exhaust to the tip of the cannon, is just under 6 inches wide, and is just under 4 inches tall without the cannon raised. I drew some inspiration off of the Terran Siege Tank from Starcraft II, and I want to thank mikesiapki at Brickshelf and Peter ? for their designs which were partially incorperated into this tank. Enjoy!
The gray tubes sticking out of the side are the smoke canister launchers, meant for a quick escape and to confuse enemies should the tank be ambushed.
From this angle it looks like the Siege Tank from Starcraft II.
This is a VERY bad position to be in if you are an enemy commander. Note that the rotary cannons are the ones BELOW, not ON the gun. The cannons are controlled by the driver.
Note the chrome exhausts on its butt.
Driver's hatch. Note the thin viewport.
Note the cabin lights.
This is a bad interior shot of the driver's cabin showing the steering wheel, some random controls, two engine gauges, and A/C right behind the steering wheel.
This is the venting and armor cowling for the engine compartment.
This is a shot of the four superturbines and some engine tubing next to it.
Just showing mikesiapki's tread design, since I STILL don't have those awesome tread links (yet).
The turret can rotate a full 360 degrees.
And can raise its gun at about 45 degrees.
A close-up of the missile pod. Each pod contains 11 missiles.
The turret hatch DOES open. note the viewport just under the hatch for the gunner to look through (it was more like a design flaw that had to be covered up somehow :P).
The turret compartment is very cramped. But then again, all tank turrets are cramped.
A close-up of the tank gunner and his controls. Note the viewport on the gun which allows him to see outside. The gun is currently pointed upward.
Red cabin lights and ordinary lights.
A close-up of the commander's console and seat.
With my Starcraft marine to scale.
The crew from left to right. Driver, gunner, commander, and random Starcraft marine (he's red, so he's fair game).