The Best the RoG has at Planetary Defense, these babies contain an undescribable Plasma fury.
About this creation
The slip Speed Defense Station is Plasma weapons at its best. One of the few weapons that involves Plasma, its used for Planetary defense from fleets of enemy ships inside or outside the Atmosphere. It first works by ripping an invisible tiny column through Slpispace no larger than a pencil, and then fires superheated Plasma through the column, expanding the column to the size of a large umbrella. At an approximate speed of 13,400 mps, it has proven to be a useful item in terms of defense from interstellar seige. Build time - 8 hours.
The entire station from the entrance.
One of the three cannons that launch the superheated Plasma into enemy ships.
A generator for one of the cannons, taking in Plasma mixed with a few other chemicals that top RoG scientsts have perfected. Note a quite peculiar engineer is looking for what to fix next.
The Station entrance, guarded by to armed MPs and titanium pole for any dangerous vehicles.
Standing before the entrance starring at the 2 RoG Armed Forces symbols. Yes, the bar does go up to let people/employees in.
Another armed MP standing guard at the underground entrance on the side of the Station.
After entering through the gate and walknig up the stairs, you find yourself at the bridge and inside the walls of the Station.
One of many Plasma tanks inside the Station. They are used to contain and heat the Plasma before it is fired
The third cannon is hooked up to 2 Plasma tanks, allowing it to fire & recharge twice as fast as the other 2 cannons.
An overveiw of the main building where the cannons are controlled from. Note the RoG's Armed Forces symbol to let over ships know whos shooting at them.
A power station for the main buildings computers.
One of 3 personel who is currently at the Engine & Supply Station is checking all three of the main cannons power levels, Plasma supplies, Plasma outputs, and their generators heat capacity. Sorta technical.
This young man at the Firing station is currently aiming all three cannons, firing them, recharging them, and refueling them all at once. Nice work employee.
The veiw of a person just entering the main building.
Overveiw of the entire main buildings first floor. (Besides the underground portion.)
This control is for shutting down all 3 cannons and their generators incase of an emergency. Currently unmanned
Even more dangerous, this level shuts down all power, including the main buildings computers, over 98% of the station (besides floodlights). If there is ever an an attack, there will always be a man at this control.
Under the main building we have the Nuclear Arms Bay, guarded by two elite MPs.
These 3 warheads would only be triggered if the station were to be overrunned. The only reasons to have these at the Station is to prevent enemies from grasping RoG technology.
On all three cannons, these controls turn the cannons on and off, and show there physical and virtual statuses. The engineers also use these to acess the main cannons wiring, pipes, and electrical conduits.
If you would like to learn more about my Republic of God Mecha series please email me at Edrikisskate@earthlink.net