The Panther. Despite what the name might suggest, this mech is one of the slowest on the field. In fact, the pilots hardly ever move it. Not that they have to. The railgun on its back is so powerful that it can take out even the most heavily armed mechs in a single hit, and it can reach incredible distances. The back legs are noticeably thicker than the front ones, because they have to deal with the massive shock that occurs every time the railgun fires.
"The Crab" may have one of the strangest designs, but it is nonetheless deadly. It scuttles around like a crab, firing with its two SuperUBER (Unlimited Boom and Endlessly Repeating) Plasma Cannons, which can easily disintegrate enemy mecha. It also has an array of antipersonnel - eh, what's that? You think that gray cone has been chewed on? Well...ah...um...what would give you an...er...idea...like that? It's...uh...battle-damaged! Yeah, battle-damaged, that's it! You silly.
One of the nastiest behinds in the business.
Now, my personal favorite: The Heron. The Heron stands on three legs, and can move at moderate speeds. Its two missile launchers have a large compliment of heat-seeking armor-penetrating missiles, deadly to any mecha within their range.
Now, for the big surprise. Flip it over, angle the legs, and...
Voila! The legs become machine guns and a tail fin, and The Heron is now airborne! This gives The Heron an incredible advantage over enemies. With its powerful thrusters and weaponry, few can escape its grasp.
Quoting Carter W.
Figures the Heron would fly....oh, I presume Max chewed it? Or the behba?
Well, you see that's the thing...heh...er, Max didn't really, er...chew it. Who else could it be? You know, He used to throw my EPII Jedi Starfighter oh the ground and say "sowy, it wah juss a asident!"